<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1475061784452857884</id><updated>2011-07-08T01:48:37.055+01:00</updated><category term='Buffs'/><category term='advisory'/><category term='news'/><category term='WoW'/><category term='Icy Touch'/><category term='Rune Mods'/><category term='ACMD'/><category term='Death Knight'/><category term='Blood'/><category term='Abilities'/><category term='addons'/><category term='UI Mods'/><category term='Frost  Presence'/><category term='Ghoul'/><category term='Patch 3.3.3'/><category term='Unholy'/><category term='Frost'/><category term='Tanking'/><category term='Deathtard'/><category term='Huntard'/><category term='Cataclysm'/><category term='Raise Ally'/><category term='podcasts'/><category term='Raiding'/><category term='science'/><title type='text'>The Death and Decay</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>21</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-743604846257651413</id><published>2010-05-16T14:30:00.000+01:00</published><updated>2010-05-16T14:30:37.208+01:00</updated><title type='text'>Didn't see that one coming...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S-_qJaN-fGI/AAAAAAAAAGg/Usk1y8_51RU/s1600/conversation_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="291" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S-_qJaN-fGI/AAAAAAAAAGg/Usk1y8_51RU/s400/conversation_2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Okay, first of all, I have just one thing to say:&lt;br /&gt;&lt;br /&gt;WOOHOOOOOOO!!!&lt;br /&gt;&lt;br /&gt;Okay, time for a bit of an explanation.&lt;br /&gt;&lt;br /&gt;Back when I started playing WoW, I turned to various sources of information to try to get an idea of what this game was all about - one of those sources was the Wowinsider podcast. This podcast regularly featured a guest known as BigRedKitty, aka BRK, aka Daniel Howell; you always knew that you were going to get a fun and informative show if he was on. A bit of internet searching led me to his own podcast and blog, which to be frank, were pure internet gold.&lt;br /&gt;&lt;br /&gt;The writing/podcasting style was spot on and the humour the kind of thing that would leave me in hysterics at times. Yes, he was a hunter, and yes, I only do plate-wearers, but the only reason that I have ever dabbled with anything other than a Death Knight/Warrior/Paladin is because BRK made huntering sound so much fun.&lt;br /&gt;&lt;br /&gt;Some of those podcasts, in my opinion should be essential listening to all WoW players, especially episode 3 where he explains how the threat mechanic works. BRK was committed to ridding the World of Warcraft from all manner of huntardism.&lt;br /&gt;&lt;br /&gt;Alas, nothing lasts forever and about a year ago, BRK announced his retirement from WoW blogging, podcasting and the game itself. It was a sad day indeed, and I can still remember the Tribute to BRK video that people put together. A man's gotta do what a man's gotta do, however and real-life priorities must come before playing WoW.&lt;br /&gt;&lt;br /&gt;Daniel still maintained his regular blog, which focused on cooking, cars, Airman Howell stories and most importantly, his son; the same humour and writing style was still there, even without the WoW. If anyone happens to see a particular weapon drop from ToC25 heroic, namely the &lt;a href="http://www.wowhead.com/item=47521"&gt;BRK-1000&lt;/a&gt;, you know who it's named after. Great as his blog is, WoW hasn't been the same since he retired.&lt;br /&gt;&lt;br /&gt;Over the past few days, several cryptic and confusing blog posts have arisen on his site, but the gist of is seems to be that his presence has been requested on the &lt;a href="http://www.dphowell.com/2010/05/15/answering-the-mail-bag/"&gt;WoW Cataclysm Alpha&lt;/a&gt;. Now, whilst this does not mean that he's coming back to play WoW, just a bit of blogging and the odd video here and there, it's going to be fun getting his perspective on some in-game things again.&lt;br /&gt;&lt;br /&gt;It's just like &lt;a href="http://media.bladezone.com/contents/film/cast-crew/cast/walsh.html"&gt;Bryant&lt;/a&gt; dragging &lt;a href="http://media.bladezone.com/contents/film/cast-crew/cast/ford.html"&gt;Deckard&lt;/a&gt; in for &lt;a href="http://www.imdb.com/title/tt0083658/"&gt;one last job&lt;/a&gt;...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-743604846257651413?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/743604846257651413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/didnt-see-that-one-coming.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/743604846257651413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/743604846257651413'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/didnt-see-that-one-coming.html' title='Didn&apos;t see that one coming...'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_wOpgNqK4QGM/S-_qJaN-fGI/AAAAAAAAAGg/Usk1y8_51RU/s72-c/conversation_2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-6865849356139098161</id><published>2010-05-15T13:44:00.001+01:00</published><updated>2010-05-15T13:45:02.533+01:00</updated><title type='text'>Hulk Smash!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S-6VB_eV18I/AAAAAAAAAGY/COJDUP5-am8/s1600/hulk-smash.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="275" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S-6VB_eV18I/AAAAAAAAAGY/COJDUP5-am8/s400/hulk-smash.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I know... I always make fun of the silly little DPSers and their odd ways. The way that they attack targets before the tank does; the way that they go off and do their own thing and aggro mobs that you were going to leave well alone; the way that they try to keep themselves warm by standing in the fire; or even the infuriating inability to switch targets at a moments notice before the horrible exploding add wipes the raid.&lt;br /&gt;&lt;br /&gt;Well, guess what? Now I'm one of them...&lt;br /&gt;&lt;br /&gt;Let me tell you, it's hell down here.&lt;br /&gt;&lt;br /&gt;I'd managed to get myself used to raid tanking. You hold threat, make sure that your target is stood where you want it to be, that it's facing the right direction, and you try to not die. You do all of those things and and you're a good tank. Okay sure, you're usually stood near to the end of the boss that has teeth, claws and fire coming out of it, but that's what healers are for, right? At most, you have to share your personal space with another tank, but at least you can see what's going on.&lt;br /&gt;&lt;br /&gt;As a melee DPS, you don't get your own little personal space and personal healer. You're hanging around the bosses' backside with all manner of Warriors, Rogues, Ghouls, Hunter Pets and Ret Paladins. All you can see is people waving weapons around and explosions. Slime pool? What slime pool?&lt;br /&gt;&lt;br /&gt;Oh...&lt;br /&gt;&lt;br /&gt;/releasespirit&lt;br /&gt;&lt;br /&gt;So, I'm having a little bit more sympathy for the melee DPS, who have to scurry around, trying to keep up with the boss that's being kited around a room, whilst trying to maintain some semblance of a rotation/spell priority. If tanks are the generals; calling the shots and determining when and where things happen, and healers are the support crew; keeping everything going and stopping things from going pear-shaped, then DPS are the troops; there to get the job done.&lt;br /&gt;&lt;br /&gt;For all the chaos and change of focus, I'm loving it!&lt;br /&gt;&lt;br /&gt;I get to see things from a different perspective, do some more gearing up, research and fine-tune priority systems, hammer away at target dummies, and basically try to hone the old Death Knight into the best damage dealing weapon that I can.&lt;br /&gt;&lt;br /&gt;Conveniently, &lt;a href="http://www.skeletonjack.com/2010/05/14/killer-robots-attack-well-team-robot-anyways/"&gt;Skeleton Jack&lt;/a&gt; has just put up a post about &lt;a href="http://www.askmrrobot.com/WowSimulator.aspx"&gt;Mr Robot&lt;/a&gt;, a DPS simulator. I like it. I've had a look &amp;nbsp;at it and played around with it; I can see it becoming something I refer back to quite a lot.&lt;br /&gt;&lt;br /&gt;So there you have it. Rachkalos goes DPS, hits things, things die. Maybe he makes less fun of the poor guys who have to chase after the boss and hit it.&lt;br /&gt;&lt;br /&gt;Don't think that changing my view of you squishies on the back row, though. What are you guys up to... sitting around there, 30 yards away? Are you guys having a picnic over there, or something?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-6865849356139098161?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/6865849356139098161/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/hulk-smash.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6865849356139098161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6865849356139098161'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/hulk-smash.html' title='Hulk Smash!'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_wOpgNqK4QGM/S-6VB_eV18I/AAAAAAAAAGY/COJDUP5-am8/s72-c/hulk-smash.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-9019411063779475851</id><published>2010-05-06T19:47:00.000+01:00</published><updated>2010-05-06T19:47:48.098+01:00</updated><title type='text'>Rach's UI</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S-MOqoZ-tII/AAAAAAAAAGQ/mb92zXlxFls/s1600/WoWScrnShot_050410_215739.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S-MOqoZ-tII/AAAAAAAAAGQ/mb92zXlxFls/s400/WoWScrnShot_050410_215739.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Okay, this isn't actually a real post. It's just the quickest and easiest way that I could think of to get a UI screenshot uploaded!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-9019411063779475851?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/9019411063779475851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/rachs-ui.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/9019411063779475851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/9019411063779475851'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/rachs-ui.html' title='Rach&apos;s UI'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wOpgNqK4QGM/S-MOqoZ-tII/AAAAAAAAAGQ/mb92zXlxFls/s72-c/WoWScrnShot_050410_215739.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-6945746036577901374</id><published>2010-05-05T20:48:00.004+01:00</published><updated>2010-05-06T18:44:40.168+01:00</updated><title type='text'>Gone Fishing</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S-HLaFneFnI/AAAAAAAAAGI/ifHDxVECHUw/s1600/WoWScrnShot_050510_191334crop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="247" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S-HLaFneFnI/AAAAAAAAAGI/ifHDxVECHUw/s400/WoWScrnShot_050510_191334crop.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Yeah, that place is cold.&lt;br /&gt;&lt;br /&gt;So very, very &lt;a href="http://www.cwsargeras.com/2009/03/scourge-chat-log-1.html"&gt;cold&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;After running around in &lt;a href="http://www.wowhead.com/spell=48263"&gt;Frost Presence&lt;/a&gt; with that &lt;a href="http://www.wowhead.com/spell=69127"&gt;Chill of the Throne&lt;/a&gt; thing for the past five months, Rachkalos needs a holiday. Instead of getting beaten up and drinking the blood of his enemies, he's fishing and drinking mojitos.&lt;br /&gt;&lt;br /&gt;The peace and tranquility won't last long... never does; sooner or later, some ugly, plague spraying, blood sucking, soul freezing freak is going to have to have the rules read to them... again.&lt;br /&gt;&lt;br /&gt;And Rach is just the Death Knight for the job.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-6945746036577901374?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/6945746036577901374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/gone-fishing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6945746036577901374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6945746036577901374'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/05/gone-fishing.html' title='Gone Fishing'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wOpgNqK4QGM/S-HLaFneFnI/AAAAAAAAAGI/ifHDxVECHUw/s72-c/WoWScrnShot_050510_191334crop.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-786313276930681880</id><published>2010-04-29T14:26:00.010+01:00</published><updated>2010-05-02T20:03:16.861+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Death Knight'/><category scheme='http://www.blogger.com/atom/ns#' term='Raise Ally'/><category scheme='http://www.blogger.com/atom/ns#' term='Ghoul'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Ghoul School</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_wOpgNqK4QGM/S9mIJUBH_XI/AAAAAAAAAF4/p_YXJZo29sk/s1600/WoWScrnShot_042910_141623+crop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="212" src="http://4.bp.blogspot.com/_wOpgNqK4QGM/S9mIJUBH_XI/AAAAAAAAAF4/p_YXJZo29sk/s400/WoWScrnShot_042910_141623+crop.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Arial;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px;"&gt;&lt;span class="hw" style="font-size: 12pt; font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;ghoul&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="pron0x"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;[guːl]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;n&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;div class="ds-list" style="margin-left: 1cm;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;1.&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;a malevolent spirit or ghost&lt;/span&gt;&lt;/div&gt;&lt;div class="ds-list" style="margin-left: 1cm;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;2.&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;a person interested in morbid or disgusting things&lt;/span&gt;&lt;/div&gt;&lt;div class="ds-list" style="margin-left: 1cm;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;3.&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;a person who robs graves&lt;/span&gt;&lt;/div&gt;&lt;div class="ds-list" style="margin-left: 1cm;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;4.&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;(Myth &amp;amp; Legend / Non-European Myth &amp;amp; Legend) (in Muslim legend) an evil demon thought to eat human bodies, either stolen corpses or children&lt;/span&gt;&lt;br /&gt;&lt;div class="etyseg" style="margin-bottom: 6pt; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;[from Arabic&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;ghūl,&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;from&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;ghāla&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;he seized]&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; font-family: Arial; font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;a href="http://www.thefreedictionary.com/_/misc/HarperCollinsProducts.aspx?English"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Collins English Dictionary – Complete and Unabridged © HarperCollins Publishers 1991, 1994, 1998, 2000, 2003&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; font-family: Arial; font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;But, I'm obviously more interested in the Death Knight versions of these guys. All WoW players will have encountered ghouls in one form or another, usually they're the type that do their best to eat your brains as soon as they notice you, but no need to fear! Ghouls can be our friends.&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Ghouls, simply put are temporary, or in some cases permanent Death Knight pets and are summoned via a number of spells. I will attempt to categorise each ghoul species as best I can:&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;The Temp-Ghoul&lt;/b&gt; (&lt;i&gt;necrovates familiaris&lt;/i&gt;): Summoned via &lt;/span&gt;&lt;a href="http://www.wowhead.com/spell=46584"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Raise Dead&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;, this is basically an uncontrolled minion that will do a bit of extra damage - short attention span and tend to go to pieces after one minute.&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;The Perma-Ghoul&lt;/b&gt; (&lt;i&gt;necrovates superioris&lt;/i&gt;): Again summoned by &lt;a href="http://www.wowhead.com/spell=46584"&gt;Raise Dead&lt;/a&gt;, but Unholy Death Knights will have specced into &lt;a href="http://www.wowhead.com/spell=52143"&gt;Master of Ghouls&lt;/a&gt;, resulting in a far stronger, more resilient ghoul with far less attention span issues. This ghoul acts like a hunter's pet, with all the commands and settings that go with it.&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;The Army-Ghoul&lt;/b&gt; (&lt;i&gt;necrovates vulgaris&lt;/i&gt;): A far more sociable ghoul, these chaps like to hang out with seven of their best mates and cause absolute chaos and mayhem wherever they go. They are summoned with &lt;a href="http://www.wowhead.com/spell=42650"&gt;Army of the Dead&lt;/a&gt;, cause trouble, get bored and disappear after 40 seconds. Those 40 seconds will feel like an eternity, though.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;The Clueless-Ghoul&lt;/b&gt; (&lt;i&gt;necrovates larisasis&lt;/i&gt;): This species differs from all of the others in that it was once a fellow raid member that forgot to move out of the fire. &lt;a href="http://www.wowhead.com/spell=61999"&gt;Raise Ally&lt;/a&gt; allows a Death Knight to give this raid member a chance to redeem themselves for the next 5 minutes and put some DPS on the boss.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;In theory...&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;Larisa over at the &lt;a href="http://www.pinkpigtailinn.com/"&gt;Pink Pigtail Inn&lt;/a&gt;&amp;nbsp;has confessed to not being as comfortable playing a ghoul as she is a gnome. Who can blame her? The world must seem a very strange place when suddenly you're the height of a normal person... vertigo must start to kick in, I guess...&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;But, in all seriousness, she isn't alone and it's quite understandable. One minute you're alive and doing what you do best, the next you're lying on the floor wondering what happened and a few seconds later you've become the superior lifeform with a completely different spell-bar... much like a vehicle for all intents and purposes. It's oddly reminiscent of phase 3 of Malygos, where all of a sudden you're given a whole new set of spells and no time at all to work out what you're supposed to do.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;Faced with this, on the rare occasion that Raise Ally is used, the result is quite often a stationary ghoul who doesn't do much to say the least. Because of this, not many DKs are going to bother with it at all - &amp;nbsp;which is a shame because whilst the ghoul is not going to be anywhere near as useful as a Druid's &lt;a href="http://www.wowhead.com/spell=48477"&gt;battle-rez&lt;/a&gt;, any extra DPS is better than nothing and it gives the player something to contribute to the raid.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;One of things that I'm always conscious of is, "who am I trying to raise?" Melee DPS are prime candidates, because they're unlikely to get a battle-rez and are used to the melee carnage. Next candidates are your ranged DPS and as for healers... I don't tend to Raise them. If a healer is down, they need a Druid to battle-rez them, otherwise they can't do their job and the extra little bit of DPS that they may or may not contribute isn't really worth it. Anyway, if a healer goes down, just wait a few seconds - I'm sure you'll end up with a few more suitable corpses on the ground soon.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;So, I'm going to run through some of the impediments to Raise Ally being used effectively both from the Death Knight's perspective and his victim's.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;Reasons That the Death Knight Doesn't Cast &lt;/b&gt;&lt;a href="http://www.wowhead.com/spell=61999"&gt;&lt;b&gt;Raise Ally&lt;/b&gt;&lt;/a&gt;&lt;b&gt;:&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S9jT1wwMduI/AAAAAAAAAFo/Hzie0gXLnHs/s1600/WoWScrnShot_042810_184847crop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S9jT1wwMduI/AAAAAAAAAFo/Hzie0gXLnHs/s320/WoWScrnShot_042810_184847crop.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;1) They don't know that they have the spell:&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;&lt;/b&gt;Sorry... can't help with that.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;2) They don't know that someone has died:&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;I have &lt;a href="http://wow.curse.com/downloads/wow-addons/details/heal-bot-continued.aspx"&gt;Healbot&lt;/a&gt; running on every character that I play, no matter what. If I'm in a group and someone dies, then I know about it.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;3) They can't find the body in the middle of all the chaos:&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;Again, not a problem with Healbot - I see a box go dark, then I click on it and Raise Ally gets cast on that character.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;4) Don't have time to spend a global cooldown on a daft spell.&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;I'm aware that sometimes you have 0.5 seconds to get those diseases refreshed or the rotation will fall apart badly, but you do get the occasional gap due to rune cooldowns, fight movement or whatever. If you have DPS tunnel vision, you'll miss these opportunities to do something rather clever. One advantage of tanking on a Death Knight is that you get the odd second to assess the raid situation to correct or tidy things up.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;5) Target Not in Range.&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;That one's a bit trickier. If you're a DK, you're going to be close and personal with the boss, half the time your dead target is a squishie on the back row. Sometimes that 30 yard range isn't going to cut it; best bet is to wait until some boss movement or a phase change happens - it's very rare to have static &lt;a href="http://www.wowhead.com/npc=16028"&gt;Patchwerk&lt;/a&gt; fights these days, so hopefully an opportunity will present itself.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;Reasons That the Victim Doesn't Do Anything When They're Raised:&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;1) They Don't Know What to do.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;As soon as Raise Ally is cast, the target is informed that their soul has been transferred into a ghoul - don't worry all you RPing Paladins and Priests, we haven't messed with your body - it's still on the ground where you thoughtlessly left it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;One important thing to realise when you're running around a leaping like a mad thing, is that &lt;i&gt;you are still dead, &lt;/i&gt;your body is still on the floor, Healbot still shows an empty box and, most importantly &lt;i&gt;you can still be rezzed.&lt;/i&gt;&amp;nbsp;That body that I keep mentioning? Your Druid can still battle-rez it. You will still get your normal "Accept Resurrection?" window popping up. Raise Ally is not going to mess things up if the Raid Leader decrees you worthy of a proper resurrection mid-fight.&lt;br /&gt;&lt;br /&gt;Your primary actionbar is replaced with the one seen in the screenshot below:&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_wOpgNqK4QGM/S9k4vz-0ZrI/AAAAAAAAAFw/SXAVjeBQAi0/s1600/WoWScrnShot_042810_184847_crop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="280" src="http://3.bp.blogspot.com/_wOpgNqK4QGM/S9k4vz-0ZrI/AAAAAAAAAFw/SXAVjeBQAi0/s400/WoWScrnShot_042810_184847_crop.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;You now have a self-replenishing energy bar (100 energy points) and the following abilities at your disposal:&lt;br /&gt;&lt;br /&gt;1] Claw - 40 energy. Causes damage and builds one Frenzy Point.&lt;br /&gt;2] Thrash - 35 energy. Causes damage based on the number of Frenzy Points you have to a maximum of 5.&lt;br /&gt;3] Gnaw - 30 energy. Causes damage and stuns the target for 3 seconds.&lt;br /&gt;4] Leap - 10 energy. Leap behind the targeted enemy. 5-30 yard range.&lt;br /&gt;5] Huddle - 10 energy. Channeled. Go into a defensive crouch and take 50% less damage whilst active.&lt;br /&gt;6] Explode - 10 energy. Time to be a suicide bomber! Explode causing damage equal to to 25% of your maximum health in a 5 yard radius.&lt;br /&gt;&lt;br /&gt;So, let me get this straight: You attack from behind, have an energy bar, build combo points, use a finisher, stun targets and blow yourself up? You're basically a rogue.&lt;br /&gt;&lt;br /&gt;A suicide bomber rogue.&lt;br /&gt;&lt;br /&gt;You are, in fact &lt;a href="http://www.youtube.com/watch?v=1uwOL4rB-go&amp;amp;feature=related"&gt;Ahmed the Dead Rogue...&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;SILENCE!&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;I KEEL YOU!&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;2) They're AFK.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Yeah... well... if I spent as much time being dead as some players do, then I'd get bored and make coffee, too.&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;3) Melee is a Scary Place!&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This obviously not an issue for Fury Warriors, who revel in the carnage that ensues when you're standing on the hotspot; for the the folks on the back row who like their personal space, just take a deep breath and relax. All you need to do is stand behind your target and press 1-1-1-1-1-2, repeat as long as is required. Mages should have a natural aptitude for this...&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;One thing that can be done to make the victim's ghoul time a little more productive is to send a whisper to the target when Raise Ally is cast. A simple set of instructions could be:&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;"Ghoul Control Instructions: Select target, press 4. Spam 1-1-1-1-1-2. When low on health, press 6. Have fun!"&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you're using something like Healbot, it's very simple to add that to your spell cast, just via the Healbot interface. If you prefer to do it manually, a macro may be called for:&lt;br /&gt;&lt;br /&gt;(Edit: &lt;a href="http://blueberrytotem.wordpress.com/"&gt;Blueberrytotem&lt;/a&gt; politely pointed out that the original macro was a bit of a dog's dinner - this one is far simpler)&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;/cast Raise Ally&lt;br /&gt;/&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 17px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;w %&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 17px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;t&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;"Ghoul Control Instructions: Select target, press 4. Spam 1-1-1-1-1-2. When low on health, press 6. Have fun!"&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;This advice is not going to result in players running around as ghouls in every fight, but hopefully it will give the odd player a chance to feel like they contributed to a raid. It's fun, it helps the raid and I always giggle when I see a ghoul running around and think "I made that!"&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;In summary: the most important thing to remember whilst playing a ghoul?&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Neeeed more brainnnnssssssss...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="brand_copy" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 6pt;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-786313276930681880?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/786313276930681880/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/ghoul-school.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/786313276930681880'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/786313276930681880'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/ghoul-school.html' title='Ghoul School'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wOpgNqK4QGM/S9mIJUBH_XI/AAAAAAAAAF4/p_YXJZo29sk/s72-c/WoWScrnShot_042910_141623+crop.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-1301601848264706387</id><published>2010-04-26T18:57:00.003+01:00</published><updated>2010-04-27T03:55:38.536+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='addons'/><category scheme='http://www.blogger.com/atom/ns#' term='Tanking'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>How to be the Best Tank Ever*</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S9XEhCKSnSI/AAAAAAAAAEk/IL34uU190hM/s1600/baneblade_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S9XEhCKSnSI/AAAAAAAAAEk/IL34uU190hM/s320/baneblade_1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;This tanking business can be a bit hectic at times. I've said before that it requires assimilating and processing a lot of information at once, prioritising this and getting round to doing something about it in the correct order in approximately 0.5 seconds.&lt;br /&gt;&lt;br /&gt;My poor little brain can't cope with this. I like to use the occasional addon to take the strain and there's none better than &lt;a href="http://wow.curse.com/downloads/wow-addons/details/tidy-plates.aspx"&gt;Tidy Plates&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;What Tidy Plates does is replace the standard Blizzard nameplates that appear above each target; I have heard that not everyone who plays WoW has even the standard nameplates set to show. I can't imagine how anyone can play without them, although that would go a long way to explaining why a lot of people seem to be completely incapable of seeing or applying DPS/threat to slimes/oozes/gas clouds/overcharged &lt;a href="http://www.wowhead.com/npc=33993"&gt;Tempest Minions&lt;/a&gt;. Without the nameplates, you either have to randomly click on an indistinct mob, tab-target or set up some inane targeting macro. With nameplates activated, you see the plate, you click on it, you go to work.&lt;br /&gt;&lt;br /&gt;As I've said, Tidy Plates replaces the default plates with something more appropriate to your tastes, several &lt;a href="http://www.wowinterface.com/downloads/info13674-TidyPlates.html#optional"&gt;different&lt;/a&gt; skins have been developed, but the one that I'm most interested in is &lt;a href="http://wow.curse.com/downloads/wow-addons/details/tidy-plates-threat-plates.aspx"&gt;Threat Plates &lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Ever been tanking a pack of mobs and not have a clue if any of them is about to take off after that DPS (90% of the time it's a hunter) because they wouldn't know a "/assist" macro if it smacked them in their squishy face? &lt;a href="http://wow.curse.com/downloads/wow-addons/details/skada.aspx"&gt;Skada&lt;/a&gt; is only going to show you how much of a threat lead you have on your current target, not the other six that you're trying to hang onto. Now, fair enough, normally if a DPS pulls, I'll let them eat it... &amp;nbsp;but sometimes I'm in a benevolent mood and I'll save them occasionally.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_wOpgNqK4QGM/S9XLW9vELfI/AAAAAAAAAEs/7iC106wHybE/s1600/WoWScrnShot_042010_185849+crop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_wOpgNqK4QGM/S9XLW9vELfI/AAAAAAAAAEs/7iC106wHybE/s320/WoWScrnShot_042010_185849+crop.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;Here's my friend, Mr. Reanimated Crusader, seen from afar. Small nameplate, white border... he's no threat to anyone, just minding his own business.&lt;br /&gt;&lt;br /&gt;Let's see what happens when we give him a bit of a poke, shall we?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_wOpgNqK4QGM/S9XMhsPluvI/AAAAAAAAAFE/y0Dn8ydgU9w/s1600/WoWScrnShot_042010_185900+crop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="193" src="http://3.bp.blogspot.com/_wOpgNqK4QGM/S9XMhsPluvI/AAAAAAAAAFE/y0Dn8ydgU9w/s400/WoWScrnShot_042010_185900+crop.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Okay, I don't think that he liked that...&lt;br /&gt;&lt;br /&gt;The small bar shows that I have aggro on him, the green outline is showing that I've got him targeted. I know that the red hit box appears as default on my main target, but it's on the ground and I can never see it when there's a pack of mobs surrounding me. I've got it set up so that if my target is casting something, I get a cast bar too; if it's all yellow I can interrupt it, if it's stripey like the one above there's no sense wasting my time and I'll just have to suck it up.&lt;br /&gt;&lt;br /&gt;Mr. Reanimated Crusader decides to bring one of his mates along to the party...&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S9XO2sR7ZxI/AAAAAAAAAFM/VGkc47REb9E/s1600/WoWScrnShot_042010_190003+crop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="215" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S9XO2sR7ZxI/AAAAAAAAAFM/VGkc47REb9E/s400/WoWScrnShot_042010_190003+crop.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I've not targeted him and I don't have aggro on him. Result? Big, spiky nameplate. This serves two purposes: Firstly, it's totally unsubtle and lets you know that you might want to do something about it, secondly it's easier to mouseover and click the larger plate so you can put some threat on it. There is an inbetween plate that gives you a little hint that you might be about to lose aggro, slightly larger so you can pre-empt problems and generally look totally awesome.&lt;br /&gt;&lt;br /&gt;The first time that I used this was in a Culling of Stratholme run and it made the job so easy that it almost seemed like cheating. It doesn't do all the work for you though, if there's another tank in the raid, you are going to be seeing big spiky plates all over the place - you're still going to have to check them out and look at the threat table to see if the other tank has them or if it's that hunter playing silly buggers again...&lt;br /&gt;&lt;br /&gt;Threat plates can also be set to work in reverse if you're DPS, big and spiky means that you've pulled the target and you might want to stop attacking it and &lt;a href="http://www.wowhead.com/spell=5384"&gt;Feign Death&lt;/a&gt; or something. Small plate means that you can do what you do best - just keep an eye on the threat level, okay?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Oh yeah: 4418. Apparently the&lt;a href="http://wow.curse.com/downloads/wow-addons/details/gearscore.aspx"&gt; Addon That Shall Not Be Named&lt;/a&gt; thinks that I can do ToC10 now.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;*Exclusions apply. Rachkalos Defense Industries accepts no liability should the information presented not result in the reader becoming "The Best Tank Ever". Exclusions include, but are not restricted to: Failure so setup and use addon correctly, lag, hardware performance issues, mouse turning, incompetence and/or being a gnome.&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-1301601848264706387?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/1301601848264706387/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/how-to-be-best-tank-ever.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1301601848264706387'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1301601848264706387'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/how-to-be-best-tank-ever.html' title='How to be the Best Tank Ever*'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wOpgNqK4QGM/S9XEhCKSnSI/AAAAAAAAAEk/IL34uU190hM/s72-c/baneblade_1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-7737866623842664727</id><published>2010-04-23T19:39:00.001+01:00</published><updated>2010-04-24T02:26:20.677+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tanking'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Meet the Alt...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S9HkN3j6fsI/AAAAAAAAAEc/4w5pnvRhoII/s1600/eyes.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="108" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S9HkN3j6fsI/AAAAAAAAAEc/4w5pnvRhoII/s200/eyes.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;This is the alt.&lt;br /&gt;&lt;br /&gt;He's a Warrior.&lt;br /&gt;&lt;br /&gt;His personal interests are: hitting things, getting hit by things and yelling a lot.&lt;br /&gt;&lt;br /&gt;His zodiac sign is Scorpio.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Okay, so why the alt? Why another tank?&lt;br /&gt;&lt;br /&gt;First of all, this is the first character that I ever rolled in WoW... I figured that since all Warriors have to do is hit things, they should be pretty simple to play, right? A few months of playing him and not having a clue as to what I was doing relegated him to a year in the Honor Hold tavern, in the meantime I rolled a Ret Paladin...&lt;br /&gt;&lt;br /&gt;These days I've had a while to experience Death Knight tanking, almost geared up as much as I can do given my current raid progression, so I need something else to do; why not take some time to see how one of the other guys tanks stuff? I kind of know what I'm doing in 5-mans and raids, all I need to do is get my head around a different playstyle and grab some gear!&lt;br /&gt;&lt;br /&gt;One thing that everyone will have noticed is that there is a desperate shortage of tanks in the game and I'm trying to figure out why. If you're a DPS and you sign up for a random dungeon in the Dungeon Finder, I hear that you can end up waiting 15-20 minutes for a group - I wouldn't know... if I had to wait 15-20 &lt;i&gt;seconds&lt;/i&gt;&amp;nbsp;for a group, I'd be thinking that my computer had crashed. In reality, I'm normally waiting 2-3 seconds for a group. This kind of tells me that there aren't many tanks running randoms these days and why would they? Any established tank just chain-ran random heroics as soon as Patch 3.3 launched, geared up and now only run the one random a day for their Emblems of Frost. These days, it seems like you're far more likely to run into a useless tank and/or a DPS that has decided to equip a shield and pretend to be a tank in order to jump the long queue times.&lt;br /&gt;&lt;br /&gt;So, why don't more people roll tanks? It seems like the chance to queue jump and attain massive quantities of gear in such a short time would be incentive enough... apparently not. I think that one problem is that it's fine for running randoms and PuGs, but if you're in a guild, there's only enough space for a limited number of tanks to raid. This isn't a problem if your guild is insistent on rotating tanks in and out, but a lot of the time it's far easier to take your established tanks along because (hopefully!) they'll get the job done - in this type of guild you may never get into the raids, so why bother?&lt;br /&gt;&lt;br /&gt;The other reason is that tanking is seen as being a hard thing to do. Not necessarily true - it just requires a different mindset and focus from DPSing. As the Great Tank Philosopher &lt;a href="http://www.rawrcast.com/about/"&gt;Hafrot&lt;/a&gt;&amp;nbsp;once said:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;"The difference between being a DPS and a tank is like the difference between being a parent and having a son or a daughter. If you have a son, you only have to worry about &lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;one&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;dick in town. If you have a daughter, you have to worry about &lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;every&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&amp;nbsp;dick in town."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Wise words, indeed...&lt;br /&gt;&lt;br /&gt;The focus of being a DPS is a very individual thing, getting rotations right in order to maximise your damage output; as a tank you're keeping an eye out for what you're doing, what the monsters are doing, what the floor is trying to do to you as well as what everyone else is doing. If you're not particularly good at DPS, all that tends to happen is that number on &lt;a href="http://wow.curse.com/downloads/wow-addons/details/recount.aspx"&gt;Recount&lt;/a&gt; isn't as big as the other people's - &amp;nbsp;fail to tank properly, everyone dies and you get to hear about your lack of tanking skill in no uncertain terms!&lt;br /&gt;&lt;br /&gt;So, just to see how long it takes to get a tank raid-worthy, I'm embarking on a little project...&lt;br /&gt;&lt;br /&gt;A couple of weeks ago, the Warrior was level 70. Some heirlooms, some questing and the odd random normal dungeon sees him ding 80 a couple of days ago.&lt;br /&gt;&lt;br /&gt;Some more dungeon running and a bit of help with a couple of craftable items sees him with a Gearscore of 4049 - that's 36 hours after hitting 80.&lt;br /&gt;&lt;br /&gt;Yes, I installed &lt;a href="http://wow.curse.com/downloads/wow-addons/details/gearscore.aspx"&gt;Gearscore&lt;/a&gt;... I don't feel good about it, I don't know what the numbers mean and it's getting disabled whenever I don't need it. Unfortunately, it's going to be the easiest way to track my alt's gear accruing progress.&lt;br /&gt;&lt;br /&gt;Let's see how long it takes to get a tank ICC10 ready, shall we?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-7737866623842664727?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/7737866623842664727/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/meet-alt.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/7737866623842664727'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/7737866623842664727'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/meet-alt.html' title='Meet the Alt...'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_wOpgNqK4QGM/S9HkN3j6fsI/AAAAAAAAAEc/4w5pnvRhoII/s72-c/eyes.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-2866817506489927102</id><published>2010-04-22T09:17:00.000+01:00</published><updated>2010-04-22T09:17:43.650+01:00</updated><title type='text'>Epic Purple Axe of... erm... Epicness</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S9AEe36IjrI/AAAAAAAAAEU/2s7JWdu28nI/s1600/WoWScrnShot_042010_185515.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S9AEe36IjrI/AAAAAAAAAEU/2s7JWdu28nI/s320/WoWScrnShot_042010_185515.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Yeah, &lt;i&gt;that&lt;/i&gt;&amp;nbsp;one...&lt;br /&gt;&lt;br /&gt;That there is a genuine, 100% authentic &lt;a href="http://www.wowhead.com/item=50798"&gt;Ramaladni's Blade of Culling&lt;/a&gt; and it's mine, all mine.&lt;br /&gt;&lt;br /&gt;My... Preciousssss...&lt;br /&gt;&lt;br /&gt;This is quite an unusual reaction to a bunch of purple pixels for me, I don't think that there's ever been an in-game item that I've actually looked forward to and wanted to drop off a particular boss before. I'm not one of those people who fill raid chat with the "I hope that Arthas' Giant Epeen drops this time," never have done it - never will. I'm completely aware that unless you've totally messed up your current gearing and are horribly under hit-cap or something, no single item is going to make any noticeable difference to your gameplay. Of course it all adds up, but really, it's down to the player pure and simple - if you're doing 3.5k DPS in ICC, that wand that some other mage is carrying is not going to bring you up to up to 7-8k DPS.&lt;br /&gt;&lt;br /&gt;No amount of gear will. &amp;nbsp;It's not your gear's fault, it's yours.&lt;br /&gt;&lt;br /&gt;So, I don't much care for&lt;a href="http://wow.curse.com/downloads/wow-addons/details/gearscore.aspx"&gt; Gearscore&lt;/a&gt;, don't approve of loot whores and can't abide loot drama. So why on earth was I so keen to get, what is, in all fairness, just another weapon with a few bigger numbers? Basically, it's because it is the first weapon that seems to be itemised with my class and spec in mind.&lt;br /&gt;&lt;br /&gt;Put your hand down Mr. Arms Warrior, please. Those Blue Gem Sockets are for Stamina gems and you know it. Hush.&lt;br /&gt;&lt;br /&gt;The first character that I started tanking with was my Death Knight. The first spec that I tried this in, was Blood. The spec that I use for tanking currently, is Blood. The spec that all Death Knights will be using until the end of WoW, is Blood. Because of the way that DKs work, they are not going to be carrying traditional tanking weapons - they can quite happily grab a big old two-handed DPS weapon and go to town, the &lt;a href="http://www.wowhead.com/spell=62158"&gt;Runeforging&lt;/a&gt; that DKs use makes just about any weapon viable.&lt;br /&gt;&lt;br /&gt;But basically, you're just making do with another classes' hand-me-downs, which is why I've gone through several two-handed DPS &lt;a href="http://www.wowhead.com/item=45282"&gt;weapons&lt;/a&gt; as well as a couple of &lt;a href="http://www.wowhead.com/item=49301"&gt;hunter&lt;/a&gt; &lt;a href="http://www.wowhead.com/item=47834"&gt;weapons&lt;/a&gt; (shudder).&lt;br /&gt;&lt;br /&gt;If that isn't enough to make you want to crawl back into your shallow, unmarked grave, I don't know what is...&lt;br /&gt;&lt;br /&gt;A couple of weeks ago, this thing drops of Saurfang. Whether it was down to luck, guildies being charitable or people not knowing what to do with it, I finally get it. Probably blew my &lt;a href="http://wow.curse.com/downloads/wow-addons/details/epgp_lootmaster.aspx"&gt;EPGP&lt;/a&gt; priority to pieces getting it, but this thing is going to last me for &lt;i&gt;ages&lt;/i&gt;, more importantly, I finally feel like a genuine, indestructible undead threat generating machine.&lt;br /&gt;&lt;br /&gt;Of course, if anyone has a spare &lt;a href="http://www.wowhead.com/item=49623"&gt;Shadowmourne&lt;/a&gt; lying around, you know where to send it...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-2866817506489927102?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/2866817506489927102/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/epic-purple-axe-of-erm-epicness.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/2866817506489927102'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/2866817506489927102'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/epic-purple-axe-of-erm-epicness.html' title='Epic Purple Axe of... erm... Epicness'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wOpgNqK4QGM/S9AEe36IjrI/AAAAAAAAAEU/2s7JWdu28nI/s72-c/WoWScrnShot_042010_185515.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-8386548806100108917</id><published>2010-04-15T19:20:00.001+01:00</published><updated>2010-04-15T19:21:47.616+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='podcasts'/><category scheme='http://www.blogger.com/atom/ns#' term='Tanking'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Talking Tank: Reloaded</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_wOpgNqK4QGM/S8dYBtLXl0I/AAAAAAAAAEM/QPjyy94Mw_g/s1600/tank_challenger.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_wOpgNqK4QGM/S8dYBtLXl0I/AAAAAAAAAEM/QPjyy94Mw_g/s320/tank_challenger.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;One of several WoW related podcasts that I listen to is &lt;a href="http://www.rawrcast.com/"&gt;Rawrcast&lt;/a&gt;. The hosts, Stompalina and Hafrot - spectacularly amusing in their own right - end up covering a multitude of topics, but raiding and guild leadership are always in there somewhere...&lt;br /&gt;&lt;br /&gt;Several months ago, they put together a special edition of the show, entitled "Talking Tank". &amp;nbsp;Haf was joined by a panel of knowledgeable tanks from the WoW community to explain some of the whys and hows of tanking.&lt;br /&gt;&lt;br /&gt;This podcast was the reason that I started tanking. &amp;nbsp;The research began, the gear was accrued and Rachkalos took his first bewildered steps into Utgarde Keep with his shiny new tank gear and four patient guild members behind him. &amp;nbsp;It's definitely worth a listen to by everyone that tanks, is thinking of tanking or would simply like to know what goes through the head of your favourite meat-shield (as well as Saurfang's Axe, I mean...).&lt;br /&gt;&lt;br /&gt;Recently, the Rawrcast crew got together to record a second special episode on tanking - "&lt;a href="http://www.rawrcast.com/category/tanking/"&gt;Talking Tank: Reloaded&lt;/a&gt;". It has just been edited and made available for download; it's getting listened to on the way to work, tomorrow!&lt;br /&gt;&lt;br /&gt;The thing that grabbed my attention was the panelist line-up: Haf is joined by Veneretio of &lt;a href="http://TankingTips.com/"&gt;TankingTips.com&lt;/a&gt;, as well as Lore and Satorri of &lt;a href="http://Tankspot.com/"&gt;Tankspot.com&lt;/a&gt; fame. Satorri basically wrote the book on Death Knight tanking, which is essential reading so I'm looking forward to hearing what he has to say.&lt;br /&gt;&lt;br /&gt;This is one of the few times that I've actually looked forward to driving to work!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-8386548806100108917?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/8386548806100108917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/talking-tank-reloaded.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/8386548806100108917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/8386548806100108917'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/talking-tank-reloaded.html' title='Talking Tank: Reloaded'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wOpgNqK4QGM/S8dYBtLXl0I/AAAAAAAAAEM/QPjyy94Mw_g/s72-c/tank_challenger.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-2831669498162134220</id><published>2010-04-13T14:59:00.003+01:00</published><updated>2010-04-13T15:48:33.630+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Huntard'/><category scheme='http://www.blogger.com/atom/ns#' term='Death Knight'/><category scheme='http://www.blogger.com/atom/ns#' term='Deathtard'/><category scheme='http://www.blogger.com/atom/ns#' term='Frost  Presence'/><title type='text'>Why Does Everybody Keep Picking On Me?</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S8R4fxnsCpI/AAAAAAAAAD8/Ck7ReItE0DA/s1600/kt-pose-juiced.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S8R4fxnsCpI/AAAAAAAAAD8/Ck7ReItE0DA/s320/kt-pose-juiced.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Well, not me, &lt;i&gt;per se&lt;/i&gt;... but Death Knights in general.&lt;br /&gt;&lt;br /&gt;Why, when the raid is being assembled, do you look at that box of 25 squares as they fill up with different colours, wondering what colour is coming up next, in eager anticipation of the next person joining the raid?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;"&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Okay, ten more to go...&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;*bamf* &lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;(Orange)&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;... What? Another druid? What are they? Flavour of the month now?&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;*bamf* &lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;(Pink)... &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Hmmm... fourth paladin in the group... maybe that means that I can get Blessing of Kings &lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;and &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Blessing of Might... Better not hold my breath too long, though... &amp;nbsp;Wait a minute! &amp;nbsp;I don't see any Pr-&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;*bamf* &lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;(White)... &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Phew! &amp;nbsp;Was getting worried there - I like my stamina buff, I do.&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;*bamf* &lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;(Red)... &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Awww... man..."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;So, I use &lt;a href="http://wow.curse.com/downloads/wow-addons/details/heal-bot-continued.aspx"&gt;Healbot&lt;/a&gt; on every character I play; it gives me an idea as to what's going on in the middle of a fight: who has aggro, who's DCed, who's got the horrible debuff, who's dead... &amp;nbsp;Anyway, I love that addon and it's set up to show me the class colours in each character's cell; as you can see from above I'm not really a fan of seeing red boxes in the raid - with the odd exception of known and trusted Death Knight players.&lt;br /&gt;&lt;br /&gt;Now and again I wonder "Oh my god... do people think the same way when they see me popping up in a raid?"&lt;br /&gt;&lt;br /&gt;In a way, this oddly mirrors the final quest in the Death Knight starting chain (you know, the one where you have the citizens of Stormwind/Orgrimmar yelling at/spitting on/throwing stuff at you) - &amp;nbsp;we're still looked down on by other classes. &amp;nbsp;I have to admit, that one of the reasons that I play a Death Knight is because of this and it's one of the things that drives me to not be rubbish; challenging preconceptions and all that...&lt;br /&gt;&lt;br /&gt;I'm aware that when Wrath launched, everyone and his sister rolled a Death Knight. Thrown into the big, wide world at level 58, having had three whole levels to get to grips with all of your overpowered abilities before tearing around Hellfire Peninsula is not exactly going to endear you to people that have spent a lot of time and effort leveling the traditional way and find themselves overshadowed by these Johnny-come-latelys. &amp;nbsp;Is it a surprise that people weren't impressed by players who were ripping the place apart, despite not having a clue as to what they were doing?&lt;br /&gt;&lt;br /&gt;Players that didn't have the skill to play other classes flocked to the Death Knight class, abandoning their old favourite, the Hunter... so renowned for this move, the moniker "Huntard" crossed the class divide and spawned the "Deathtard".&lt;br /&gt;&lt;br /&gt;None of this bothered me or was noticed by me at the time; I started playing WoW shortly after Wrath launched, I knew nothing of Deathtards or Huntards - I was still grinding boars in Elwynn Forest on my first ever character - a warrior. &amp;nbsp;Many months, nerfs, a dwindling DK population, more XP bonus granting heirloom items and allowing flying mounts at level 60 with patch 3.2 convinced me to level a Death Knight. &lt;br /&gt;&lt;br /&gt;The end game raiding world of Wrath is not overrun by those legions of Deathtards, I'm surprised if there are are more than two or three in an ICC25 run (including me), I rarely, rarely see one when I'm running random heroics - are the groups balanced so that you don't get more than one of each class, or something? &amp;nbsp;At the end of the day, Death Knights have become just another class, no better or worse than the others. &amp;nbsp;I assume that people have got bored of playing something that they originally hoped was going to be overpowered and realised that they would have to put as much effort into getting results as any other class. No longer do I need to groan when I see one in a group, right?&lt;br /&gt;&lt;br /&gt;Well, that's what I thought, anyway...&lt;br /&gt;&lt;br /&gt;My original warrior, who has spent the past year in the tavern in Honor Hold, drinking himself into oblivion, has decided to sort his act out. &amp;nbsp;He's been to Alcoholics Anonymous, got some &lt;a href="http://www.wowhead.com/item=48685"&gt;heirlooms&lt;/a&gt;, got a shave and a haircut, got his &lt;a href="http://www.wowhead.com/spell=34091"&gt;Epic Flying&lt;/a&gt; and is trying to become a responsible member of the community by tanking stuff.&lt;br /&gt;&lt;br /&gt;It's an interesting and fun experience to tank on a different class, running the 5-man normal level dungeons at the appropriate levels is great fun, knowing the instances and the pulls inside-out means that you can concentrate on holding aggro and not dying. &lt;br /&gt;&lt;br /&gt;Then, every so often, you get a Death Knight DPS in your 5-man. &amp;nbsp;I can cope with being in odd gear or oddly specced. &amp;nbsp;Heck, I can even put up with them wailing away at a target that I've hardly sneezed on (almost...). &amp;nbsp;But when you're pulling aggro because you're in &lt;a href="http://www.wowhead.com/spell=48263"&gt;Frost Presence&lt;/a&gt; instead of &lt;a href="http://www.wowhead.com/spell=48266"&gt;Blood Presence&lt;/a&gt;, I really have to take a deep, calming breath before I offer up any words of advice to them.&lt;br /&gt;&lt;br /&gt;Yep, make no mistake, the Deathtard is alive and well - this is why I don't like Death Knights...&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-2831669498162134220?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/2831669498162134220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/why-does-everybody-keep-picking-on-me.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/2831669498162134220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/2831669498162134220'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/why-does-everybody-keep-picking-on-me.html' title='Why Does Everybody Keep Picking On Me?'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wOpgNqK4QGM/S8R4fxnsCpI/AAAAAAAAAD8/Ck7ReItE0DA/s72-c/kt-pose-juiced.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-6017872811767180255</id><published>2010-04-11T13:09:00.006+01:00</published><updated>2010-04-30T09:54:11.836+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Death Knight'/><category scheme='http://www.blogger.com/atom/ns#' term='Cataclysm'/><category scheme='http://www.blogger.com/atom/ns#' term='Abilities'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>The Death Knight Cataclysm Changes</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S8GqD4dn55I/AAAAAAAAAD0/UE8QTqvI4_o/s1600/death-knight-arthas.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="202" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S8GqD4dn55I/AAAAAAAAAD0/UE8QTqvI4_o/s320/death-knight-arthas.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Okay, so the Lich king is dead, people are looking ahead to Cataclysm and never more so since Blizzard has released its proposed class changes. &amp;nbsp;The &lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=24262356308&amp;amp;sid=1"&gt;Death Knight&lt;/a&gt; ones went up a few days ago, I've had a few days to think about them and since everyone and their best mate with a WoW blog is going to be talking about class changes I figured that I might as well get in on the act.&lt;br /&gt;&lt;br /&gt;It's going to be quite interesting to write about the changes as they've been portrayed as of this date... I'll be able to look back at this in six or so months time and see what eventually becomes of the portrayed changes.&lt;br /&gt;&lt;br /&gt;My main focus whenever I think about what could happen to the class is "don't panic!". &amp;nbsp;All the changes do is to give a feel for the direction that DKs are heading in, they do nothing to define DPS output, threat generation or survivability. &amp;nbsp;We know &lt;i&gt;nothing &lt;/i&gt;about the numbers involved. &amp;nbsp;Just because &lt;a href="http://www.wowhead.com/spell=49909"&gt;Icy Touch&lt;/a&gt; currently does &lt;i&gt;x&lt;/i&gt;&amp;nbsp;amount of damage with a threat multiplier of &lt;i&gt;y&lt;/i&gt;&amp;nbsp;whilst in &lt;a href="http://www.wowhead.com/spell=48263"&gt;Frost Presence&lt;/a&gt;, that doesn't mean that those numbers are going to correlate to what we're going to see when we're big, grown up level 85s.&lt;br /&gt;&lt;br /&gt;Are Death Knights going to be broken? &amp;nbsp;No. &amp;nbsp;Are they going to be perfectly balanced when Cataclysm drops? No. &amp;nbsp;Is everyone going to be happy? &amp;nbsp;No. &amp;nbsp;Are the game designers going to do their best to keep Death Knighting fun and flashy? &amp;nbsp;I'm pretty sure that they will manage that!&lt;br /&gt;&lt;br /&gt;I'm just going to cover the new abilities today - there's an awful lot of things that could be said about about the whole preview and if I attempted to do it in one go then I'd end up glossing over a lot of stuff or have a massive post that takes days to write...&lt;br /&gt;&lt;br /&gt;First up is...&lt;br /&gt;&lt;br /&gt;&lt;b style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;Outbreak (level 81)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;: Outbreak infects the target with both Frost Fever and Blood Plague at no rune cost. This ability allows death knights to apply diseases quickly when they are switching targets or when their diseases have been dispelled.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This is going to have no rune/runic power cost and a 60 second cooldown. &amp;nbsp;Ranged attack? &amp;nbsp;Melee? &amp;nbsp;Don't know.&lt;br /&gt;&lt;br /&gt;This is going to have a number of uses, but due to that one minute cooldown it won't relegate all our other disease applying abilities to the bin. &amp;nbsp;If we want &lt;a href="http://www.wowhead.com/spell=59921"&gt;Frost Fever&lt;/a&gt; on a target, we use &lt;a href="http://www.wowhead.com/spell=49909"&gt;Icy Touch&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=45524"&gt;Chains of Ice&lt;/a&gt; or &lt;a href="http://www.wowhead.com/item=45806"&gt;glyphed&lt;/a&gt; &lt;a href="http://www.wowhead.com/spell=51411"&gt;Howling Blast&lt;/a&gt;. &amp;nbsp;To get &lt;a href="http://www.wowhead.com/spell=59879"&gt;Blood Plague&lt;/a&gt; onto a target, it's &lt;a href="http://www.wowhead.com/spell=49921"&gt;Plague Strike&lt;/a&gt; or nothing. &lt;a href="http://www.wowhead.com/item=45805"&gt;&amp;nbsp;Glyph of &amp;nbsp;Disease&lt;/a&gt; on our&amp;nbsp;&lt;a href="http://www.wowhead.com/spell=50842"&gt;Pestilence&lt;/a&gt; lets us refresh our diseases at the cost of one Blood Rune. &amp;nbsp;Hopefully these are going to stick around (with the exception of that Chains of Ice thing... not always what you want!)&lt;br /&gt;&lt;br /&gt;Outbreak, will have a few uses: First off, getting your diseases onto your target in half the time in PvP. &amp;nbsp;I suck at PvP and know nothing about it so I won't comment any further. &amp;nbsp;Secondly, as a DPS it means that I can get stuck right into my F-U pair attacks without losing one because I have to get the diseases up - also saves me a global cooldown. &amp;nbsp;The other use will be as an "Oh Crap!" button when tanking or DPSing because if I've got distracted and let the diseases fall off, I have to start over and fix things. &amp;nbsp;If I need some fast &lt;a href="http://www.wowhead.com/spell=49924"&gt;Death Strike &lt;/a&gt;healing at that point, then I'm sorted!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;Necrotic Strike (level 83)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;: Necrotic Strike is a new attack that deals weapon damage and applies a debuff that absorbs an amount of healing based on the damage done. For context, imagine that the death knight can choose between doing 8,000 damage outright with a certain ability, or dealing 6,000 damage and absorbing 4,000 points in incoming heals with Necrotic Strike -- the burst is smaller, but a larger overall amount of healing would be required to bring the target back to full health.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Yeah... okay... I guess. &amp;nbsp;It's &lt;a href="http://www.wowhead.com/spell=30330"&gt;Mortal Strike&lt;/a&gt; for Death Knights pretty much... &amp;nbsp;PvPers will probably like it but It's rarely going to come into use in PvE. &amp;nbsp;There's the occasional encounter where a boss heals itself, but the numbers that we're looking at here; boss HP and healing vs. the healing absorption amount will mean that it's squarely aimed at the PvP brigade. &amp;nbsp;Good on 'em! &amp;nbsp;Make sure that you use it on every gnome that you see, please.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;D&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;ark Simulacrum (level 85)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;span class="Apple-style-span" style="background-color: #d9ead3;"&gt;: The death knight strikes a target, applying a debuff that allows the death knight to copy the opponent's next spell cast and unleash it. Unlike Spell Reflection, Dark Simulacrum does not cancel the incoming spell. In general, if you can't reflect an ability, you won't be able to copy it either.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This could be interesting depending on a couple of things: &amp;nbsp;First of all, how many spells are subject to &lt;a href="http://www.wowhead.com/spell=23920"&gt;Spell Reflection&lt;/a&gt;? &amp;nbsp;Secondly, when the debuff is on a target do we copy the spell no matter who it's cast at? &amp;nbsp;These questions are going to determine whether it's yet another PvP ability, a PvP and a PvE tanking ability or something that we can all use... time will tell...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Maybe I'll have a look at the Rune system changes soon...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-6017872811767180255?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/6017872811767180255/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/death-knight-cataclysm-changes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6017872811767180255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6017872811767180255'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/death-knight-cataclysm-changes.html' title='The Death Knight Cataclysm Changes'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wOpgNqK4QGM/S8GqD4dn55I/AAAAAAAAAD0/UE8QTqvI4_o/s72-c/death-knight-arthas.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-6412983833302822298</id><published>2010-04-07T19:25:00.001+01:00</published><updated>2010-04-07T19:28:19.499+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Frost'/><category scheme='http://www.blogger.com/atom/ns#' term='Death Knight'/><category scheme='http://www.blogger.com/atom/ns#' term='Cataclysm'/><category scheme='http://www.blogger.com/atom/ns#' term='Blood'/><category scheme='http://www.blogger.com/atom/ns#' term='Unholy'/><category scheme='http://www.blogger.com/atom/ns#' term='Tanking'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Blood Bomb!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_wOpgNqK4QGM/S7zAqWJPbkI/AAAAAAAAADs/14NREhT3Zqw/s1600/boom1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_wOpgNqK4QGM/S7zAqWJPbkI/AAAAAAAAADs/14NREhT3Zqw/s320/boom1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Woah!&lt;br /&gt;&lt;br /&gt;I didn't see that one coming.&lt;br /&gt;&lt;br /&gt;Let's cut to the chase. The (proposed) Death Knight changes in Cataclysm are getting announced tomorrow, but one change was considered to be so big and would threaten to overwhelm all the rest of the changes in a nuclear fireball of a flame-war, that is was&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=24038461060&amp;amp;sid=1"&gt; released &lt;/a&gt;a couple of days early to get people to simmer down a bit and focus on other things as well. &lt;br /&gt;&lt;br /&gt;So, what is this change?&lt;br /&gt;&lt;br /&gt;Blood is going to be the Death Knight tanking spec in Cataclysm.&lt;br /&gt;&lt;br /&gt;I was rather surprised by this, not because people haven't thought that a particular spec could become a tanking spec - they have on many occasions; the reason that I was surprised was that every time that it got mentioned, people would loudly proclaim that Blizzard would never do it and the whole point of the Death Knight class was that Blood, Frost and Unholy were designed to be viable as both DPS and tanking specs.&lt;br /&gt;&lt;br /&gt;Here's how tanking specs have worked in Wrath so far: first of all you set up your "unholy trinity" of &lt;a href="http://www.wowarmory.com/talent-calc.xml?cid=6&amp;amp;tal=0050000000000000000000000000005000000000000000000000000000050000000000000000000000000000"&gt;5/5/5&lt;/a&gt;&amp;nbsp;(or preferably &lt;a href="http://www.wowarmory.com/talent-calc.xml?cid=6&amp;amp;tal=0050000000000000000000000000305000000000000000000000000000050000000000000000000000000000"&gt;5/8/5&lt;/a&gt; if you had any sense), this was absolutely mandatory - no arguments allowed, you don't have these talents and you're not allowed to outside to play with your friends...&lt;br /&gt;&lt;br /&gt;After that, you zoom up your tree of choice depending on how you want your tank to work: &amp;nbsp;High survival with self healing, larger HP pool and excellent cooldowns for Blood, snap AoE aggro and more avoidance for Frost or crazy AoE disease threat and a pet ghoul for Unholy. &amp;nbsp;You chop and change between your survival and threat generation abilities as well as picking up the odd useful ability from low down in another tree. &amp;nbsp;The thing that I've liked about Death Knight tanking is the design flexibility, there's no cookie-cutter tanking spec - you pick and choose to match your needs and preferences.&lt;br /&gt;&lt;br /&gt;After four years of gameplay, Blizzard tried to introduce a class with a flexible talent tree. &amp;nbsp;After two years of tweaks, buffs and nerfs, they've thrown in the towel.&lt;br /&gt;&lt;br /&gt;There are two obvious reasons for this that I can see:&lt;br /&gt;&lt;br /&gt;&amp;nbsp;The first being the constant nightmare of a balancing act that the designers have obviously had in trying to make everything viable, resulting in drastic changes since the class launch which are then inflicted on the players. &amp;nbsp;I've heard that coping with these changes has been described as "a challenge". &amp;nbsp;The end result as of patch 3.3.3 is that if you want to tank end-game content, you go Blood, if you want to blast though 5-man heroics, you go Frost, if you want to have small children stare at you and throw stuff at you, you go Unholy...&lt;br /&gt;&lt;br /&gt;The second obvious reason is going to be the Mastery stat that is coming along in Cataclysm. &amp;nbsp;With Mastery basically making you better at what you do (depending on your main tree specialisation), how do you get it to differentiate between having to do two things at once? &amp;nbsp;With a pure DPS tree, it's easy - Mastery just makes you better at killing things, a pure tanking tree lets you survive and generate threat better... how on earth do you get Mastery to work with this system?&lt;br /&gt;&lt;br /&gt;The answer has finally been revealed: &amp;nbsp;You can't.&lt;br /&gt;&lt;br /&gt;So, whilst we've lost some flexibility and customisation, hopefully we'll have some stability with Blood being the tanking tree, Frost being the Dual-Wield and Runic Power tree and Unholy being the disease and pet tree.&lt;br /&gt;&lt;br /&gt;Not that it affects me... I'm a Blood tank and a Dual-Wield DPS Frost offspec anyway... &amp;nbsp;Unlife continues as normal...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-6412983833302822298?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/6412983833302822298/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/blood-bomb.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6412983833302822298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6412983833302822298'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/blood-bomb.html' title='Blood Bomb!'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wOpgNqK4QGM/S7zAqWJPbkI/AAAAAAAAADs/14NREhT3Zqw/s72-c/boom1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-7132305693667684514</id><published>2010-04-06T11:40:00.003+01:00</published><updated>2010-04-06T12:05:03.406+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Buffs'/><category scheme='http://www.blogger.com/atom/ns#' term='Raiding'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Putting The Right Raid Buffs Together</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S7sSAq0Z8eI/AAAAAAAAADk/pD31bmRSWCM/s1600/pic.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S7sSAq0Z8eI/AAAAAAAAADk/pD31bmRSWCM/s320/pic.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Bunny ears... Easter eggs... Orc females...&lt;br /&gt;&lt;br /&gt;What!?&lt;br /&gt;&lt;br /&gt;Sooo... raid buffs, eh? &lt;br /&gt;&lt;br /&gt;We all love them, they make those big numbers that we see flash across the screen even bigger than before and it means that we can get smacked around and pulverised a bit more before we're outside the instance, chatting to the Spirit Healer... again...&lt;br /&gt;&lt;br /&gt;The big question is, do we need them? &amp;nbsp;If so, which ones do we need? &amp;nbsp;Are there any that we can cope without?&lt;br /&gt;&lt;br /&gt;This is an attempt to list the raid buffs that are pretty essential to raiding, I'm not planning on covering every single buff; there are a lot of them out there! &amp;nbsp;This list should go some way to making sure that we can get the job done.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;Do We Need Raid Buffs?&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Not all of the time, no. &amp;nbsp;It all depends on the gear that the raid party has, compared to the level of the instance. &amp;nbsp;If you're running through Naxxramas wearing Tier 10 gear, then missing buffs isn't going to make much of a difference... unless you go and do something really stupid... &amp;nbsp;An Icecrown Citadel run with a raid team wearing Tier 9 gear is seriously going to want to do whatever it can to maximise its raid buffs, however.&lt;br /&gt;&lt;br /&gt;At the moment, raids such as Trial of the Grand Crusader push our guild to the limits of our raiding capability; there's very little margin for error in tactics, excecution, gear or buffs for us. &amp;nbsp;Even with the best team that we can muster, one slip up we could just about get away with, any more than that and it's time to call a wipe. &amp;nbsp;In cases such as that, we want everything that we can get.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;Which Buffs Do We Need?&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;For some time now, Blizzard's game designers have apparently been working with a policy that has become known as "Bring the Player - Not the Class." &amp;nbsp;Now, this is a source for seemingly endless arguements both for and against this design policy, one of the benefits is that raid makeup does not need to be precisely engineered as has been required in the past. &amp;nbsp;You can possibly get away with taking that Retribution Paladin (or whatever) for the last slot, whereas previously you would have reserved it for that Boomkin that you desperately needed for its Moonkin Aura. &amp;nbsp;That 5% crit bonus? &amp;nbsp;The Elemental Shaman that you've got is providing that with Elemental Oath.&lt;br /&gt;&lt;br /&gt;A lot of buffs don't stack on WoW, that previously mentioned 5% crit buff is a 5% crit buff whether you brought your Crit Chicken or your Elemental Shammy with you or even if you brought both of them. &amp;nbsp;So why waste a raid slot on redundant buffs and miss out on a different class's buffs? &amp;nbsp;As I said earlier, it all depends on how much you need to maximise your buffs to get the job done.&lt;br /&gt;&lt;br /&gt;Here's the list... take a deep breath and take it all in...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Armor Debuff (Major): &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=55754"&gt;Acid Spit&lt;/a&gt; (exotic Hunter pet), &lt;a href="http://www.wowhead.com/spell=8647"&gt;Expose Armor&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=7386"&gt;Sunder Armor&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Armor Debuff (Minor): &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=770"&gt;Faerie Fire&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=56631"&gt;Sting&lt;/a&gt; (Hunter pet), &lt;a href="http://www.wowhead.com/spell=16231"&gt;Curse of Recklessness&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Melee Haste Buff:&amp;nbsp;&lt;a href="http://www.wowhead.com/spell=55610"&gt; Improved Icy Talons&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=8512"&gt;Windfury Totem&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Melee Critical Strike Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=17007"&gt;Leader of the Pack&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=29801"&gt;Rampage&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Attack Power Buff (Flat Add): &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=47436"&gt;Battle Shout&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=19837"&gt;Blessing of Might&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Attack Power Buff (Scaling): &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=53138"&gt;Abomination's Might&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=19506"&gt;Trueshot Aura&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=30809"&gt;Unleashed Rage&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Bleed Damage Increase Debuff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=33917"&gt;Mangle&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=46855"&gt;Trauma&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Spell Haste Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=3738"&gt;Wrath of Air Totem&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Spell Critical Strike Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=24907"&gt;Moonkin Aura&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=51470"&gt;Elemental Oath&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Spell Critical Strike Buff (individual):&amp;nbsp;&lt;a href="http://www.wowhead.com/spell=54646"&gt;Focus Magic&lt;/a&gt;,&lt;br /&gt;&lt;br /&gt;Spell Critical Strike Chance Debuff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=12873"&gt;Improved Scorch&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=28593"&gt;Winter's Chill&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Increased Spell Damage Taken Debuff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=51161"&gt;Ebon Plaguebringer&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=48511"&gt;Earth and Moon&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=47865"&gt;Curse of the Elements&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Increased Spell Power Buff: &amp;nbsp;&amp;nbsp;&lt;a href="http://www.wowhead.com/spell=58649"&gt;Flametongue Totem&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=57722"&gt;Totem of Wrath&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=47240"&gt;Demonic Pact&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Increased Spell Hit Chance Taken Debuff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=33602"&gt;Improved Faerie Fire&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=33193"&gt;Misery&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Percentage Haste Increase (All Types): &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=53648"&gt;Swift Retribution&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Percentage Damage Increase: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=34460"&gt;Ferocious Inspiration&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=31869"&gt;Sanctified Retribution&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Critical Strike Chance Taken Debuff (All types): &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=20337"&gt;Heart of the Crusader&lt;/a&gt;,&amp;nbsp;&lt;a href="http://www.wowhead.com/spell=57722"&gt;Totem of Wrath&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Melee Attack Speed Slow Debuff : &lt;a href="http://www.wowhead.com/spell=51456"&gt;Improved Icy Touch&lt;/a&gt;,&amp;nbsp;&lt;a href="http://www.wowhead.com/spell=48485"&gt;Infected Wounds&lt;/a&gt;,&lt;a href="http://www.wowhead.com/spell=53696"&gt;&amp;nbsp;Judgements of the Just&lt;/a&gt;,&amp;nbsp;&lt;a href="http://www.wowhead.com/spell=12666"&gt;Improved Thunderclap&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Melee Hit Chance Reduction Debuff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=48468"&gt;Insect Swarm&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=3043"&gt;Scorpid Sting&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Healing Debuff: &amp;nbsp;&lt;a href="http://www.wowhead.com/item=43235"&gt;Wound Poison&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=49050"&gt;Aimed Shot&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=30330"&gt;Mortal Strike&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=46911"&gt;Furious Attacks&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Attack Power Debuff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=48560"&gt;Demoralizing Roar&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=30909"&gt;Curse of Weakness&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=12879"&gt;Improved Demoralizing Shout&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Stat Multiplier Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=25898"&gt;Blessing of Kings&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Stat Add Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=48469"&gt;Mark of the Wild&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Agility and Strength Buff:&lt;a href="http://www.wowhead.com/spell=58643"&gt;&amp;nbsp;&amp;nbsp;Strength of Earth Totem,&lt;/a&gt; &lt;a href="http://www.wowhead.com/spell=57623"&gt;Horn of Winter&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Stamina Buff:&lt;a href="http://www.wowhead.com/spell=48161"&gt;&amp;nbsp;&amp;nbsp;Power Word: Fortitude&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Health Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=47440"&gt;Commanding Shout&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=47982"&gt;Blood Pact&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Intellect Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=42995"&gt;Arcane Intellect&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=57567"&gt;Fel Intelligence&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Spirit Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=48073"&gt;Divine Spirit&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=57567"&gt;Fel Intelligence&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Damage Reduction Percentage Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=25899"&gt;Blessing of Sanctuary&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Percentage Increase Healing Received Buff: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=65139"&gt;Tree of Life&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=20140"&gt;Improved Devotion Aura&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Cast Speed Slow: &amp;nbsp;&lt;a href="http://www.wowhead.com/spell=11719"&gt;Curse of Tongues&lt;/a&gt;, &lt;a href="http://www.wowhead.com/spell=31589"&gt;Slow&lt;/a&gt;,&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Quite a list, eh? &lt;br /&gt;&lt;br /&gt;The important thing to note is the no-stacking rule; you only get the benefit of the most powerful buff in each category, so if you've got a warrior providing Battle Shout, don't go hassling your one and only paladin for Blessing of Might and calling them a noob because they gave you Blessing of Kings instead - you'll just make yourself look silly...&lt;br /&gt;&lt;br /&gt;On the other hand, if you have enough paladins to go around, why not have one slap Blessing of Might on the people that need it and let that warrior focus on doing what he does best instead of being distracted by having to keep battle shout up all of the time - it works both ways.&lt;br /&gt;&lt;br /&gt;The other thing that you will hopefully notice is that a lot of the time, the numbers under each category are the same. &amp;nbsp;Funny that, eh? &amp;nbsp;If you look at the "Melee Attack Speed Slow Debuff" category, you'll see that they all slow the target's melee attack speed by 20%. &amp;nbsp;If you look a little closer, you will see that the classes/specs that are capable of applying this debuff are all four (or six, if you want to be picky) tank specs. &amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;Are There Any Buffs That We Can Do Without?&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Maybe.&lt;br /&gt;&lt;br /&gt;Now, your high-end-world-first-type raiding guild will be on the ball and have maximised every single buff that they use. &amp;nbsp;That's what they do. &amp;nbsp;No point in wasting talent points in the "improved" version of the buff that you provide, if someone else can provide an equally good buff. &amp;nbsp;Go back to the trainer and re-spec into something more useful, please...&lt;br /&gt;&lt;br /&gt;For us mere mortals this isn't necessary, but a nice balance of buffs would go a long way towards efficient raiding. &amp;nbsp;Sure, you can put a raid together comprised of nothing other than Druids or Paladins, but it wouldn't be terribly efficient.&lt;br /&gt;&lt;br /&gt;And can you imagine being in that all Pally raid and not getting all four blessings? &amp;nbsp;Because you know that's going to happen... (get &lt;a href="http://wow.curse.com/downloads/wow-addons/details/pally-power.aspx"&gt;Pally Power&lt;/a&gt; will you, guys?)&lt;br /&gt;&lt;br /&gt;As an aside, three of the buffs listed above are only provided by one class: Priest for Power Word: Fortitude, Paladin for Blessing of Kings and Druid for Mark of the Wild. &amp;nbsp;Because of this you can get hold of slightly lower powered versions of them from Scrolls or Drums, so there's no excuse not to have them. &lt;br /&gt;&lt;br /&gt;I have to admit though, every time I get Caffeine-Free Diet Blessing of Kings from the drums, I pull a sad face for a couple of seconds.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;Summary&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;There's a lot going on in the world of raid buffs and it's an bit of a nightmare for raid leaders to set up a group that has a good chance of clearing content. &amp;nbsp;If you're a Druid/Warrior/whatever and a raid leader doesn't pick you for a raid, don't go getting upset. &amp;nbsp;Sure, you have every right to be disappointed - that's the appropriate reaction to have, but the decision may have been made simply because you're a Druid/Warrior/Whatever and there are already enough of them in the raid.&lt;br /&gt;&lt;br /&gt;The other thing to consider is checking that the spec you've chosen is one that will provide bonuses to the entire raid, sometimes at the cost of personal bonuses. &amp;nbsp;Raiding is teamwork and most of the time, picking up a talent that will give the raid a 2% bonus to something is far more beneficial than picking up a talent giving a 5% bonus to something that will affect you and you alone.&lt;br /&gt;&lt;br /&gt;Bottom line: Raid smart!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-7132305693667684514?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/7132305693667684514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/putting-right-raid-buffs-together.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/7132305693667684514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/7132305693667684514'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/04/putting-right-raid-buffs-together.html' title='Putting The Right Raid Buffs Together'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_wOpgNqK4QGM/S7sSAq0Z8eI/AAAAAAAAADk/pD31bmRSWCM/s72-c/pic.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-7040255258824172421</id><published>2010-03-29T19:31:00.001+01:00</published><updated>2010-03-29T19:32:50.845+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='advisory'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='ACMD'/><category scheme='http://www.blogger.com/atom/ns#' term='science'/><title type='text'>And Now For Something Completely Different...</title><content type='html'>&lt;a href="http://news.bbc.co.uk/1/hi/uk/8592157.stm"&gt;Dr. Polly Taylor&lt;/a&gt; has just resigned.&lt;br /&gt;&lt;br /&gt;No, I've not heard of her before today and I doubt that many other people will have, either. &amp;nbsp;She was a senior official from the Advisory Council on the Misuse of Drugs in the UK. &amp;nbsp;Why did she resign? &amp;nbsp;Apparently over the past six months five other members of the ACMD have also resigned following the dismissal of the group's chairman, Professor David Nutt.&lt;br /&gt;&lt;br /&gt;Professor Nutt was, obviously an academic as well as the chairman of the ACMD and as such lectured on topics that he was qualified to... including the classification of cannabis and ecstasy in the UK. &amp;nbsp;A scientist, gave a lecture according to his views and one would hope reasonable scientific grounds, so far, so normal. &amp;nbsp;Only one problem:&lt;br /&gt;&lt;br /&gt;The UK government didn't like his findings and he was dismissed.&lt;br /&gt;&lt;br /&gt;So, you set up a group with independent scientific advisors, presumably to advise you and when it transpires that you don't like this independent advice you sack them? &amp;nbsp;What on earth is going on? &amp;nbsp;I'm sure that you can hire a bunch of people to agree with you and tell you want to hear all day long if you wish, but don't you dare go on and claim that your new "advisors" are "independent".&lt;br /&gt;&lt;br /&gt;Dr. Taylor's resignation comes just as the latest "health-scare-drug-craze-that-all-the-kids-are-addicted-to", &lt;a href="http://news.bbc.co.uk/newsbeat/hi/health/newsid_10000000/newsid_10004300/10004383.stm"&gt;mephedrone&lt;/a&gt; is about to be &lt;a href="http://news.bbc.co.uk/1/hi/uk/8592103.stm"&gt;banned&lt;/a&gt;, now I know very little of this drug, save what I've heard in the media (I'm kind of innocent that way!), but apparently the scientific evidence of this drug's supposed lethality doesn't hold up.&lt;br /&gt;&lt;br /&gt;Now, whether or not mephedrone is, or is not the greatest cause of human suffering since &lt;a href="http://en.wikipedia.org/wiki/Girls_Aloud"&gt;Girls Aloud &lt;/a&gt;released their first album is not the point. &amp;nbsp;The point is that the UK government (and the media) have already made up their mind about it and it's going to be banned. &amp;nbsp;If they can find scientific evidence to back up the claims of the danger of this drug, then that evidence will be put to use. &amp;nbsp;Contradictory evidence will be ignored.&lt;br /&gt;&lt;br /&gt;You call that "science"?&lt;br /&gt;&lt;br /&gt;That isn't how science works, that's manipulating evidence to justify your personal beliefs.&lt;br /&gt;&lt;br /&gt;Big difference.&lt;br /&gt;&lt;br /&gt;So, next time that someone tells you that something is good or bad for you, you might want to stop for a second and have a little think about what you've just been told. &amp;nbsp;Who told them that this thing was bad (or good) for them and who told&lt;i&gt; them&lt;/i&gt;? &amp;nbsp;Follow the chain, find out where it leads. &amp;nbsp;If it leads to an "independent advisory body" you might want to ask yourself if they really are independent...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-7040255258824172421?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/7040255258824172421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/and-now-for-something-completely.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/7040255258824172421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/7040255258824172421'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/and-now-for-something-completely.html' title='And Now For Something Completely Different...'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-1075707829874486756</id><published>2010-03-26T19:23:00.003Z</published><updated>2010-03-27T00:33:54.175Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Icy Touch'/><category scheme='http://www.blogger.com/atom/ns#' term='Death Knight'/><category scheme='http://www.blogger.com/atom/ns#' term='Patch 3.3.3'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>3 Days of 3.3.3</title><content type='html'>&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S6z9jNuDvpI/AAAAAAAAADU/Oa6U-UaY_z4/s1600/WoWScrnShot_032310_122838.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-decoration: none;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S6z9jNuDvpI/AAAAAAAAADU/Oa6U-UaY_z4/s320/WoWScrnShot_032310_122838.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;I'm happy to say that I got what I expected with my Death Knight tanking buffs - it's made things a little easier, a fair bit more interesting and a lot more fun!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;The main cause of this fun? &amp;nbsp;A very simple buff which was the threat increase that &lt;a href="http://www.wowhead.com/?spell=49909"&gt;Icy Touch&lt;/a&gt; got whilst in&amp;nbsp;&lt;a href="http://www.wowhead.com/?spell=48263"&gt;Frost Presence&lt;/a&gt;.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Icy Touch is bound to the "1" key on my keyboard. &amp;nbsp;It's there because it's the first thing that I want to hit as a threat opener. &amp;nbsp;If I have to change targets, IT is the first thing that I'm looking to hit them with - even if I'm out of position, the 20 yard range means that I'm going to be able to put some threat on them and infect them with &lt;a href="http://www.wowhead.com/?spell=59921"&gt;Frost Fever&lt;/a&gt;. &amp;nbsp;That's means ranged instant cast threat, a DoT &lt;i&gt;and &lt;/i&gt;it&lt;i&gt;&amp;nbsp;&lt;/i&gt;slows the target's attack speed a little so I take less damage off them. &amp;nbsp;How much extra threat did we get with the buff?&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;i&gt;A lot more.&lt;/i&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;This has made tanking fun and enjoyable (not that it wasn't fun before, but it's a little less stressful now and therefore I can enjoy myself more). &amp;nbsp;It hasn't really affected my 5 man tanking because the only risk that there was of people pulling aggro off me was if they weren't attacking my main target, this buff does nothing to my AoE threat so lunatic mages can still pull the odd mob if they don't behave themselves. &amp;nbsp;Where it really shines is raiding, it has its occasional downside, too... &amp;nbsp;I'll get to that in a minute.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Getting a nice threat lead after taunting on a tank-swap: easy.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Keeping aggro on mobs that you're having to kite: easy.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Not overaggroing the Main Tank &amp;nbsp;when you're sharing the same boss: a bit tricky.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Initially our MT thought that I was trying to have an aggro race with him when in reality I was just going through my old rotation at the same pace that I used to. &amp;nbsp;I've had to adjust and reign things in a little; getting carried away could end up causing a wipe in some situations... got to watch that... &amp;nbsp;I think that Blood DK offtanks will be making the MTs a bit more nervous in the future.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Kiting Big Slimy Dudes on Lady Deathwhisper (hang on, she doesn't exactly "whisper" does she?) is easy as I can spend more time concentrating on where I'm going and less time on shooting stuff at the target. &amp;nbsp;Same thing with Rotface's Oozes.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Another interesting gameplay change is having to choose what to spend my Frost Runes on. &amp;nbsp;Before the patch it was easy: use IT for an opener or when Frost Fever is about to wear off, at all other times use the rune as part of &lt;a href="http://www.wowhead.com/?spell=49924"&gt;Death Strike&lt;/a&gt;. &amp;nbsp;Now I get to make the decision on whether I'd like a threat boost or some self healing; it's a great play-style change that means you have to keep more of an eye on the situation than before and adapt to what is needed. &amp;nbsp;In periods of low damage you can give yourself more of a threat lead and in periods of high damage you can focus on self healing, safe in the knowledge that you won't suddenly lose aggro.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;a href="http://www.moodyloner.wrecklist.net/?p=172"&gt;Moodyloner&lt;/a&gt;&amp;nbsp;reckons that it won't last past the weekend without a nerf... yeah, that's right Blizz... give me a few days of fun before you snatch it away... &amp;nbsp;I sincerely hope that she's not right, I mean it's not as if it messes around with PvP or DPS specs, all it does is give the tanks a bit more single target threat.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;a href="http://www.wowhead.com/?spell=50150"&gt;Will of the Necropolis&lt;/a&gt;... &amp;nbsp;I wasn't sure if I'd see a difference and I haven't so far. &amp;nbsp;There are so many variables that contribute to tank survival (or lack thereof) that I doubt that I'll ever notice the buff. &amp;nbsp;Maybe the healers will, but so far they haven't said anything to me!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;The&amp;nbsp;&lt;a href="http://www.wowhead.com/?spell=53138"&gt;Abomination's Might&lt;/a&gt;&amp;nbsp;change is quite nice. &amp;nbsp;Having a permanent 10% raid attack power bonus is always good, no matter what you do and having a buff icon sat on your screen, reminding you of it being there is pretty cool, too. &amp;nbsp;The best bit about it? &amp;nbsp;When I mentioned it to one of our hunters, he decided that he's my new best friend.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;Just keep your smelly wolf away from me, will ya?&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-1075707829874486756?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/1075707829874486756/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/3-days-of-333.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1075707829874486756'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1075707829874486756'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/3-days-of-333.html' title='3 Days of 3.3.3'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wOpgNqK4QGM/S6z9jNuDvpI/AAAAAAAAADU/Oa6U-UaY_z4/s72-c/WoWScrnShot_032310_122838.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-1714285616599951567</id><published>2010-03-24T19:19:00.003Z</published><updated>2010-03-27T12:44:46.554Z</updated><title type='text'>Ultimate Triage</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_wOpgNqK4QGM/S639f0nIpAI/AAAAAAAAADc/jSs4ikAbOHM/s1600/WoWScrnShot_032610_205058.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_wOpgNqK4QGM/S639f0nIpAI/AAAAAAAAADc/jSs4ikAbOHM/s320/WoWScrnShot_032610_205058.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;So, me and the guild were working our way through ICC10 the other day, the raid had reset and we wanted our loot and badges right now!&lt;br /&gt;&lt;br /&gt;Things were going smooth as silk up until the Gunship Battle, we had a few more wipes there than was good for my emotional state at the time. &amp;nbsp;I mean, this was the Gunship Battle... the nice little novelty boss fight where I get to pretend to be King of the Rocketmen and let Saurfang Senior hit me in the head a few times just so that he doesn't look over his shoulder and spot my esteemed colleagues giving his best Frost Mage a good kicking. &amp;nbsp;It was supposed to be fun, but all that happened was repair bills getting bigger and my patience wearing thinner.&lt;br /&gt;&lt;br /&gt;We got it done eventually and moved onto Deathbringer Saurfang the Space Marine. &amp;nbsp;No way were we going to get this done after our previous performance, I was not looking forward to this fight at all...&lt;br /&gt;&lt;br /&gt;We one-shotted him.&lt;br /&gt;&lt;br /&gt;I honestly did not see that coming in a million years. &amp;nbsp;Respect where it's due, the guys seemed to get it done perfectly, not that I was in a position to notice; tanking Saurfang involves standing in one spot, using all your moves to keep the threat going, keeping one eye on the threat meter, another eye on your health bar, popping the cooldowns so that you don't end up lying face down &lt;i&gt;and&lt;/i&gt;&amp;nbsp;watching out for when the other tank gets this bloodrunemarkofdoom (or something) and taunting off him the second that he gets it. &amp;nbsp;Apparently there are things called "Blood Beasts" in this fight... I honestly couldn't tell you what they looked like...&lt;br /&gt;&lt;br /&gt;Happily surprised and satisfied, I go strolling into the Upper Spire of the Citadel and remember not to run into the icecloud jets that are basically Frogger 3.0. &amp;nbsp;There are inevitable casualties, whether it's down to lag, stupidity or not playing the real Frogger enough when they were young, but you always lose a couple of people there. &amp;nbsp;Somebody clips a jet, their health plummets, but somehow they cling to life by a few hit points.&lt;br /&gt;&lt;br /&gt;"Don't heal up!" I yell down the Vent. &amp;nbsp;"Quick! Somebody bandage them!"&lt;br /&gt;&lt;br /&gt;DING! &lt;br /&gt;&lt;br /&gt;Ultimate triage achievement!&lt;br /&gt;&lt;br /&gt;The next few minutes were spent with people taking turns at trying to get themselves almost killed in the ice jets so that they can be bandaged up. &amp;nbsp;Much hilarity and rezzing ensued as it wasn't an exact science, but by the end of the silliness all of the raid had their Ultimate Triage achievement and a nice smile on their face. &amp;nbsp;Even in the middle of a stressful raid, we can still have a laugh.&lt;br /&gt;&lt;br /&gt;That's why I love my guild.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-1714285616599951567?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/1714285616599951567/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/ultimate-triage.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1714285616599951567'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1714285616599951567'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/ultimate-triage.html' title='Ultimate Triage'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wOpgNqK4QGM/S639f0nIpAI/AAAAAAAAADc/jSs4ikAbOHM/s72-c/WoWScrnShot_032610_205058.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-2223975669286606465</id><published>2010-03-23T11:01:00.005Z</published><updated>2010-03-23T16:44:19.938Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Death Knight'/><category scheme='http://www.blogger.com/atom/ns#' term='Patch 3.3.3'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Hey, A New Patch...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S6iOInWUOmI/AAAAAAAAADE/osWQFFBWAiI/s1600-h/WoWScrnShot_032010_223859.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="193" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S6iOInWUOmI/AAAAAAAAADE/osWQFFBWAiI/s320/WoWScrnShot_032010_223859.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I heard a rumour that patch 3.3.3 was coming out tomorrow for us EU folk...&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Cool.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I've been looking forward to this patch since I heard about the Death Knight changes that were coming up and I'm trying to figure out why. &amp;nbsp;I'll admit that nothing but buffs for your main character is always a winner, but I'm pretty sure that this kind of thing has happened before - just without the Christmas Eve eagerness thing.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;You know what? &amp;nbsp;I've think that the reason that I'm interested in this patch more that previous ones is that when the previous ones came out,&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; I wasn't tanking&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;When I was playing the DPS game, if they buffed or nerfed my class, that little number on Recount (or &lt;a href="http://wow.curse.com/downloads/wow-addons/details/skada.aspx"&gt;Skada&lt;/a&gt;&amp;nbsp;if you're smart) went up or down by a few percent and that was it. &amp;nbsp;Okay, maybe you had to do a little bit of reading, change your rotation, maybe even pay a visit to your class trainer and tweak your spec here and there. &amp;nbsp;Not that big a deal, really.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Tanking... well... that's a bit different. &amp;nbsp;Now I have 9 or 24 people trusting that I'm not being an idiot, have specced correctly and that the patch changes haven't messed things up too much. &amp;nbsp;If the survivability has dropped, the healers have to compensate, if the threat has dropped then the DPS might have to hold back a little (yeah... I wish...).&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Fortunately for DKs, it's all good. &amp;nbsp;Here are the changes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #222222; font-family: 'Lucida Grande', 'Lucida Sans Unicode', helvetica, clean, sans-serif; font-size: 13px; line-height: 19px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul style="list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: url(http://www.blogsmithmedia.com/framework.weblogsinc.com/media/bullet-square.gif); background-position: 0px 6px; background-repeat: no-repeat; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 15px;"&gt;Icy Touch: This ability now causes a very high amount of threat while the death knight is in Frost Presence.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: url(http://www.blogsmithmedia.com/framework.weblogsinc.com/media/bullet-square.gif); background-position: 0px 6px; background-repeat: no-repeat; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 15px;"&gt;Chains of Ice: The ability now innately applies Frost Fever to a target.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: url(http://www.blogsmithmedia.com/framework.weblogsinc.com/media/bullet-square.gif); background-position: 0px 6px; background-repeat: no-repeat; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 15px;"&gt;Rune of Razorice: Now stacks 5 stacks of 2% Frost Vulnerability instead of 10 stacks of 1% Frost Vulnerability. Proc chance changed to 100%.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: url(http://www.blogsmithmedia.com/framework.weblogsinc.com/media/bullet-square.gif); background-position: 0px 6px; background-repeat: no-repeat; list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 15px;"&gt;Talents&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="line-height: 8px;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul style="list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Blood&lt;br /&gt;&lt;span class="Apple-style-span" style="line-height: 8px;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul style="list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Abomination'&lt;wbr&gt;&lt;/wbr&gt;s Might: This effect is now passive instead of being a proc on certain strikes. Rank 1 is 5% attack power and Rank 2 is 10% attack power. The self strength buff remains unchanged.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Will of the Necropolis: There is no longer a cooldown on the frequency at which this talent can be activated. In addition, this ability can now also be triggered by damage which deals less than 5% of your health.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Frost&lt;br /&gt;&lt;br /&gt;&lt;ul style="list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;br style="line-height: 0.5em;" /&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Endless Winter: No longer causes Frost Fever to be applied by Chains of Ice, but instead grants 2/4% strength.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Icy Talons: The personal haste benefit provided by this talent is no longer exclusive with other sources of melee haste. This will allow death knights to always swing 4/6/12/16/20% faster when Frost Fever is applied. Windfury Totem and the party/raid component of Improved Icy Talons still do not stack.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Improved Icy Talons: This effect is now passive instead of being a proc. The self haste buff remains unchanged.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Nerves of Cold Steel: Now increases off-hand damage by 8/16/25%, up from 5/10/15%.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Unbreakable Armor: The amount of strength granted is now 20%, up from 10%.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Unholy&lt;br /&gt;&lt;span class="Apple-style-span" style="line-height: 8px;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul style="list-style-image: initial; list-style-position: initial; list-style-type: none; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Scourge Strike: Now deals 70% weapon damage, plus 12% of physical damage done as shadow damage for each of the death knight's diseases on the target. The net result should be larger strikes with no diseases present, while maximum damage with all diseases applied to the target should stay the same.&lt;/li&gt;&lt;li style="-webkit-background-clip: initial; -webkit-background-origin: initial; background-attachment: initial; background-color: initial; background-image: none; background-position: initial initial; background-repeat: initial; list-style-image: initial; list-style-position: inside; list-style-type: circle; margin-bottom: 0.5em; margin-left: 1.5em; margin-right: 0px; margin-top: 0px; padding-left: 30px;"&gt;Unholy Blight: In addition to its previous effects, this talent now also prevents diseases from being dispelled from victims afflicted by Unholy Blight.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #222222; font-family: 'Lucida Grande', 'Lucida Sans Unicode', helvetica, clean, sans-serif; font-size: 13px; line-height: 19px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Being as this is all about me, me, me, I'm just going to talk about the changes that will affect 95% of my Death Knight playstyle.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Most of the time, I'm offtank in ICC or ToC raids. &amp;nbsp;This involves picking up adds or sharing taunt-swap duties with the maintank the vast majority of the time, my priorities in talent choice are survivability and high single target threat which is why I'm using the current&amp;nbsp;&lt;a href="http://eu.wowarmory.com/talent-calc.xml?cid=6&amp;amp;tal=0055021533303303200020131350305000000000000000000000000000052300000000000000000000000000"&gt;53/8/10&lt;/a&gt;&amp;nbsp;Blood spec. &amp;nbsp;Yeah, some snap AoE threat would be nice, especially for the insane 5-man random dungeon runs, but I cope alright with them... just.&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://www.wowhead.com/?spell=49909"&gt;Icy Touch&lt;/a&gt;&amp;nbsp;threat change is going to be so much fun! &amp;nbsp;There's always this period of 3-4 seconds after a pull where you're waiting for the target to attack you, you (hopefully) dodging/parrying the attack, Runestrike proccing, you hitting one of your lovely macroed attack buttons and your weapon swing kicking in and hitting the target for a nice, big lump of Runestrike assisted threat. &amp;nbsp;Up until that point, I'm always nervously looking at the threat meter to see how much of a lead I have on Mr. Overkeen DPS No.1. &amp;nbsp;Let's see if my new and improved Icy Touch opening shot will lead to a little less stress!&lt;br /&gt;&lt;br /&gt;Add to that the fact that a threat increase is a threat increase. &amp;nbsp;Got to be a good thing.&lt;br /&gt;&lt;br /&gt;The&amp;nbsp;&lt;a href="http://www.wowhead.com/?spell=50150"&gt;Will of the Necropolis&lt;/a&gt;&amp;nbsp;change... well... what can I say? &amp;nbsp;I take the talent because it seems like a good idea. &amp;nbsp;I couldn't tell you how often it kicks in and saves me because if I'm getting hit so hard that my health drops that low, I'm really not looking at my list of buffs at that moment in time; a more accurate picture of what I'm doing is staring at the monitor in alarm and mashing all the cooldown buttons in front of me, so I couldn't really say whether it's WotN, my healers or my cooldown mashing that saves me from time to time.&lt;br /&gt;&lt;br /&gt;Still, a buff is a buff...&lt;br /&gt;&lt;br /&gt;Lastly, &lt;a href="http://www.wowhead.com/?spell=53138"&gt;Abomination's Might&lt;/a&gt;... &amp;nbsp;10% AP buff for all? &amp;nbsp;No proc involved? &amp;nbsp;Nice. &amp;nbsp;This is the real reason that you guys drag me along into those impressive looking citadels of death, doom and gloom, isn't it?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Oh yes, I'm a happy Death Knight alright...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;- Keep your diseases up and move out of the fire.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #222222; font-family: 'Lucida Grande', 'Lucida Sans Unicode', helvetica, clean, sans-serif; font-size: 13px; line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: 'Times New Roman', 'Lucida Sans Unicode', helvetica, clean, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium; line-height: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-2223975669286606465?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/2223975669286606465/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/hey-new-patch.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/2223975669286606465'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/2223975669286606465'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/hey-new-patch.html' title='Hey, A New Patch...'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_wOpgNqK4QGM/S6iOInWUOmI/AAAAAAAAADE/osWQFFBWAiI/s72-c/WoWScrnShot_032010_223859.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-6497199434246051914</id><published>2010-03-20T09:19:00.000Z</published><updated>2010-03-20T09:19:28.880Z</updated><title type='text'>Do I Really Like This Place?</title><content type='html'>&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_wOpgNqK4QGM/S6SJ6ECdoaI/AAAAAAAAAC8/0fKE5S35nfs/s1600-h/WoWScrnShot_031610_193306.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/_wOpgNqK4QGM/S6SJ6ECdoaI/AAAAAAAAAC8/0fKE5S35nfs/s400/WoWScrnShot_031610_193306.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Yeah, The Oculus.&lt;br /&gt;&lt;br /&gt;I know...&lt;br /&gt;&lt;br /&gt;I ran this place a few times before they nerfed it, I seem to recall spending an hour in that place because we managed to mess up so much. &amp;nbsp;This was back in the day that you did the flying bit in the nude - you knew that you were going to die twenty times, so why bother wearing gear that was just going to get damaged when you fell hundreds of meters to your death.&lt;br /&gt;&lt;br /&gt;Why was it so hard? &amp;nbsp;A combination of people having to use a "vehicle" that they were unfamiliar with, coupled with having to think, move and fight in three dimensions (technically, four...). &amp;nbsp;It's not that the place is especially badly laid out, it's just that very few people ever spent the time to get to know it and as a result, people who were used to being channeled down dungeon corridors suddenly developed severe cases of agoraphobia and had to deal with the option of being able to fly everywhere. &amp;nbsp;This resulted in people getting lost, pulling half a dozen mobs and wiping.&lt;br /&gt;&lt;br /&gt;Again and again...&lt;br /&gt;&lt;br /&gt;Enter gear scaling. &amp;nbsp;You can't do it in the nude anymore, you need to be wearing your gear to be able to do anything. &amp;nbsp;If you were in Ulduar level gear at this point, The Oculus just got a bit easier, if you weren't, you just got big repair bills.&lt;br /&gt;&lt;br /&gt;Then patch 3.3 and the wonderful Random Dungeon Finder arrives to the celebration of nearly everyone until they realise that "random" actually means "you're going to get The Oculus 45% of the time". &amp;nbsp;I still don't understand how that worked out... &amp;nbsp;This meant that you had to learn how to do this place or you were going to be spending a lot of time in Dalaran waiting for your deserter debuff to wear off, which must have been pretty annoying for all the DPSers who had to wait for a while to get the dungeon in the first place.&lt;br /&gt;&lt;br /&gt;The good news is, everything in the place had been nerfed and hopefully you had better gear so you could blow through it with few problems. &amp;nbsp;Add to that the sack of loot that get at the end and The Oculus became tolerable. &amp;nbsp;Especially because I want that Blue Drake Mount.&lt;br /&gt;&lt;br /&gt;People have got used to the place, don't get lost, know the mechanics inside out and this can result in brilliant runs where pulling packs of mobs on the ground turns into paratrooper moves - fly above the mobs, everyone jumps off the drakes, parachute into the mobs and unleash chaos - great fun.&lt;br /&gt;&lt;br /&gt;Except on a run last week, only the healer and I seemed to have any clue what we were doing - it was like the bad old days again. &amp;nbsp;People getting totally lost. &amp;nbsp;People pulling half the flying mobs in the instance. &amp;nbsp;Pulling mobs and then getting off the drake on boss 2. &amp;nbsp;Not moving behind the pillars in boss 3. &amp;nbsp;Generally getting killed by everything that they even looked at on the final boss... now, I'm not the kind of person to drop group (unless people are being rude), but it was &lt;i&gt;sooooo&lt;/i&gt; tempting.&lt;br /&gt;&lt;br /&gt;Didn't get my Blue Drake, either... I swear that place hates me.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;i&gt;- Keep your diseases up and move out of the fire.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-6497199434246051914?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/6497199434246051914/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/do-i-really-like-this-place.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6497199434246051914'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/6497199434246051914'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/do-i-really-like-this-place.html' title='Do I Really Like This Place?'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wOpgNqK4QGM/S6SJ6ECdoaI/AAAAAAAAAC8/0fKE5S35nfs/s72-c/WoWScrnShot_031610_193306.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-4371024021961878248</id><published>2010-03-13T12:40:00.000Z</published><updated>2010-03-13T12:40:24.688Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Rune Mods'/><category scheme='http://www.blogger.com/atom/ns#' term='Death Knight'/><category scheme='http://www.blogger.com/atom/ns#' term='UI Mods'/><title type='text'>Rune Display Mods</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;Death Knights don't use mana.  We don't use rage, focus or anything like that at all. &amp;nbsp;When Blizzard created the Death Knight class, they decided on an odd collection of runes and runic power to control the availability of our abilities. &amp;nbsp;Official statements from Blizzard have stated that the rune system is going to be overhauled for Cataclysm, until then we're working with what we've got.&lt;br /&gt;&lt;br /&gt;Put as simply as possible, the Death Knight has six runes that act as individual mini-cooldowns that limit the use of many instant-cast abilities, which will require using one, two or three of these runes to power it.&lt;br /&gt;&lt;br /&gt;But wait, there's more... runes come in three flavours: blood, frost and unholy - they're not interchangeable and different abilities require different runes. &amp;nbsp;Spamming one particular ability becomes rather tricky as normally, at most, you're going to be able to hit off a couple of shots and you're waiting for the runes to cooldown. &amp;nbsp;That's 10 seconds under the most common circumstances.&lt;br /&gt;&lt;br /&gt;Add into that the wildcard Death Runes that you can have popping up all over the place (which act as blood, frost or unholy as you so wish) and you can see that to keep things flowing smoothly you need to know just what you've got available and how soon you will have to wait before you unleash more pain upon your target of choice.&lt;br /&gt;&lt;br /&gt;Using your abilities will generate another resource, Runic Power, which functions fairly similarly to a warrior's Rage mechanic. &amp;nbsp;This allows you to unleash completely different offensive and defensive abilities and can smooth over those stagnant periods whilst you're waiting for those runes to pop back up. &amp;nbsp;Add to this an obsessive desire to keep your diseases up on your target and you can see that there are quite a few things to keep track of in the middle of all of the carnage of a 25 man raid.&lt;br /&gt;&lt;br /&gt;Personally, I find this need to keep an eye on so many things at once rather satisfying. &amp;nbsp;Neglecting the constant juggling act of Runes, Runic Power and Diseases relegates you to the category of Deathtard. &amp;nbsp;You can have the right gear, gems, enchants and specs, but get the runes wrong and basically, you'll suck.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_wOpgNqK4QGM/S5t0Wqv4D6I/AAAAAAAAABk/225wjyLLHwY/s1600-h/Blizz.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="125" src="http://4.bp.blogspot.com/_wOpgNqK4QGM/S5t0Wqv4D6I/AAAAAAAAABk/225wjyLLHwY/s200/Blizz.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;Blizzard Default.&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This is what we're given as default to help us with our juggling act. &amp;nbsp;See those six little circles? &amp;nbsp;Those are your runes. &amp;nbsp;See those little clock-face, pie-style counters over the top of them? &amp;nbsp;Me either... &amp;nbsp;See that thin, blue line? &amp;nbsp;That's your Runic Power. &amp;nbsp;It's stuck up in the top left corner of your screen &lt;i&gt;miles&lt;/i&gt;&amp;nbsp;away from where all the action is happening. &amp;nbsp;"Don't stand in what?! &amp;nbsp;Oops, sorry... I was too busy squinting at this stupid little circle to see when I could press another button..."&lt;br /&gt;&lt;br /&gt;So. &amp;nbsp;Not a fan at all.&lt;br /&gt;&lt;br /&gt;Enter the Rune Display Mod... &amp;nbsp;I've got some requirements that I want out of my display mod. &amp;nbsp;I want to be able to put it in my line of sight so that I can focus on what I'm doing, I want the information to imprint itself into my brain, via my retinas without me have to do any of that annoying concentrating business.&lt;br /&gt;&lt;br /&gt;I want to be able to still see the fire that I'm not supposed to stand in.&lt;br /&gt;&lt;br /&gt;When I don't need it, I don't want to know that it even exists.&lt;br /&gt;&lt;br /&gt;Having a built in disease tracker makes me smile.&lt;br /&gt;&lt;br /&gt;Finally, looking cool and Death Knighty is a bonus.&lt;br /&gt;&lt;br /&gt;This is my search for a UI mod that lets me get the job done, /follow me and see where we end up...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;a href="http://wow.curse.com/downloads/wow-addons/details/dkirunes.aspx"&gt;Deathknight.info Runes&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_wOpgNqK4QGM/S5t0jnDT9OI/AAAAAAAAAB0/_0SNsTy6ZRE/s1600-h/DKinfo.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="145" src="http://3.bp.blogspot.com/_wOpgNqK4QGM/S5t0jnDT9OI/AAAAAAAAAB0/_0SNsTy6ZRE/s200/DKinfo.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Together with its best buddy Deathknight.info Diseases, you get something that looks like this.&lt;br /&gt;&lt;br /&gt;I used this for quite a while, it looks very much the part and it's very easy to see what's happening as well as what's about to happen. &amp;nbsp;Having runes a sliding bars lets you see what is going on without having to think about it. &amp;nbsp;A simpler graphical interface is available and it can disappear when you don't need it.&lt;br /&gt;&lt;br /&gt;The only thing that caused me to look elsewhere was my inability to put it somewhere where I could see both it and the action going on around me. &amp;nbsp;Towards the centre distracted me from seeing the fire, too far away and my eyes were having to flick around too much and focus.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;a href="http://wow.curse.com/downloads/wow-addons/details/magicrunes.aspx"&gt;Magic Runes&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t03mJpKhI/AAAAAAAAACc/UR-2XNQNLVc/s1600-h/Magic+Runes.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="139" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t03mJpKhI/AAAAAAAAACc/UR-2XNQNLVc/s200/Magic+Runes.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;All the information that you need in one place. &amp;nbsp;As clear and simple as you like with sliding bars, so nice and easy to see what's going on and when the runes are going to be back up.&lt;br /&gt;&lt;br /&gt;On the downside, all the bars are a little too similar to each other for my liking. &amp;nbsp;I prefer the runes, RP and diseases to have different looks. &amp;nbsp;Doesn't make me feel like a resurrected, unholy killing machine, either...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Magic Runes - Icon Display:&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t0nCIv20I/AAAAAAAAAB8/9s1S7CxKzZo/s1600-h/Magic+Runes+Icon.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="130" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t0nCIv20I/AAAAAAAAAB8/9s1S7CxKzZo/s200/Magic+Runes+Icon.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Nice and simple. &amp;nbsp;As usual, lots of different setups to tweak. but no diseases and no sliding things. &amp;nbsp;Not bad if you want the minimalist approach somewhere that you can easily see it, but not really the thing for me. &amp;nbsp;It has as much flavour as you can pack into six little icons, but I like more!&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue; font-style: italic; font-weight: bold;"&gt;&lt;a href="http://wow.curse.com/downloads/wow-addons/details/runewatch.aspx"&gt;Rune Watch&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_wOpgNqK4QGM/S5t0v2uB8HI/AAAAAAAAACM/YdfWkFWIvYs/s1600-h/Rune+Watch.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="135" src="http://2.bp.blogspot.com/_wOpgNqK4QGM/S5t0v2uB8HI/AAAAAAAAACM/YdfWkFWIvYs/s200/Rune+Watch.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Ooh... Me like... shiny...&lt;br /&gt;&lt;br /&gt;More flavour than a whole pack of Starburst... this thing is a work of art.&lt;br /&gt;&lt;br /&gt;It's got runes, runic power, diseases and even a Horn of Winter countdown timer. &amp;nbsp;They all have differing appearances and it disappears when you don't need it.&lt;br /&gt;&lt;br /&gt;Did I mention how pretty it looks?&lt;br /&gt;&lt;br /&gt;The only reason that I'm not using it is because it relies on the numerical countdown for the timers. &amp;nbsp;If it had sliding runes and diseases, I'd grab it... might spoil the look, though...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;a href="http://wow.curse.com/downloads/wow-addons/details/runecc.aspx"&gt;RuneHero&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t0sdqexVI/AAAAAAAAACE/_Bw5D5frsJs/s1600-h/Rune+Hero.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="140" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t0sdqexVI/AAAAAAAAACE/_Bw5D5frsJs/s200/Rune+Hero.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Sliding runes? Check. &amp;nbsp;Runic power? Check. &lt;br /&gt;&lt;br /&gt;Take a look at it! &amp;nbsp;It's flippin' Frostmourne! &amp;nbsp;Another work of art to remind you what your job is.&lt;br /&gt;&lt;br /&gt;No diseases, unfortunately and the runes are a bit squashed up to make it all fit in. &amp;nbsp;Again, like its cousin Deathknight.info Runes, it's a bit too tricky to put in a place where I can see it but not be distracted by it.&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;a href="http://wow.curse.com/downloads/wow-addons/details/yrd.aspx"&gt;Yuri's Rune Display&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_wOpgNqK4QGM/S5t00eaN4SI/AAAAAAAAACU/bT1ZufN9BcA/s1600-h/Yuri%27s+Rune+Display.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="152" src="http://4.bp.blogspot.com/_wOpgNqK4QGM/S5t00eaN4SI/AAAAAAAAACU/bT1ZufN9BcA/s200/Yuri%27s+Rune+Display.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Another simple one in the vein of Magic Runes - Icon Display. &amp;nbsp;Exactly the same pros and cons, but rather neat and tidy looking.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;a href="http://wow.curse.com/downloads/wow-addons/details/acherus.aspx"&gt;Acherus Runes&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t0dyPIrkI/AAAAAAAAABs/aBnHBSD6SFc/s1600-h/Acherus2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="136" src="http://1.bp.blogspot.com/_wOpgNqK4QGM/S5t0dyPIrkI/AAAAAAAAABs/aBnHBSD6SFc/s200/Acherus2.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;Named after everyone's favourite floating citadel with trainers to help you re-spec, it's Acherus...&lt;br /&gt;&lt;br /&gt;Several different layouts, from the very simple to this one I'm using here. &amp;nbsp;It's got everything that I want (almost) from a mod. &amp;nbsp;Runes, runic power, diseases and all of them on sliding bars. &amp;nbsp;I can place it right where I want it, assimilate all the information on the go and it's not distracting me. &amp;nbsp;Out of combat, it's gone. &amp;nbsp;It even has proc watcher icons that appear when Rime and Killing Machine proc.&lt;br /&gt;&lt;br /&gt;Whilst it may not have the artistic stylings of some of the others, at least it tries its best with the inverted triangle thing.&lt;br /&gt;&lt;br /&gt;So that's what I'm using at the moment.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;Summary:&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;In the end, everyone has different needs when is comes to assimilating the information that you want quickly. &amp;nbsp;What works for one person may give another person a raging headache when they try to use it. &amp;nbsp;All of these mods have lots of settings and layouts to tweak, so try them out, play around with them, give yourself a bit of time to get used to them and move onto another if it doesn't work for you!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;i&gt;Keep your diseases up and move out of the fire...&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-4371024021961878248?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/4371024021961878248/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/rune-display-mods.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/4371024021961878248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/4371024021961878248'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/rune-display-mods.html' title='Rune Display Mods'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wOpgNqK4QGM/S5t0Wqv4D6I/AAAAAAAAABk/225wjyLLHwY/s72-c/Blizz.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-1781695040220851360</id><published>2010-03-12T00:09:00.000Z</published><updated>2010-03-12T00:09:59.689Z</updated><title type='text'>More Random Starts</title><content type='html'>Well, I figure that I should probably have a go at putting something up here.  Never had a blog before.  Never set one up.  Haven't got a clue as to what I'm doing...&lt;br /&gt;&lt;br /&gt;Great...&lt;br /&gt;&lt;br /&gt;So, why am I bothering with this?  Well, I've recently written a few lengthy posts on our WoW guild forum and I decided that I kind of like it.  People seemed to be able to read it and make sense of it.  Laying things out properly and the odd bit of correct spelling and punctuation went a long way.&lt;br /&gt;&lt;br /&gt;What am I going to put in this blog?  How's about having it focus on the things I do in WoW?  I'm sure that there are a few other things in life that could be put in here, but WoW seems like a nice start because &lt;i&gt;it isn't real&lt;/i&gt;.  Somehow, writing about something that isn't actually real seems easier.&lt;br /&gt;&lt;br /&gt;This is, therefore, going to revolve around World of Warcraft, being a guild officer, Death Knights, tanking, whining about bad PuGs and anything else that takes my fancy.&lt;br /&gt;&lt;br /&gt;Might need to take a look at sorting this site out, too...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-1781695040220851360?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/1781695040220851360/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/more-random-starts.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1781695040220851360'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/1781695040220851360'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/more-random-starts.html' title='More Random Starts'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1475061784452857884.post-5598909631215410240</id><published>2010-03-11T14:41:00.000Z</published><updated>2010-03-11T14:41:36.338Z</updated><title type='text'>The Beginning of the End</title><content type='html'>Just a quick test to see if this thing works.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1475061784452857884-5598909631215410240?l=thedeathanddecay.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thedeathanddecay.blogspot.com/feeds/5598909631215410240/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/beginning-of-end.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/5598909631215410240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1475061784452857884/posts/default/5598909631215410240'/><link rel='alternate' type='text/html' href='http://thedeathanddecay.blogspot.com/2010/03/beginning-of-end.html' title='The Beginning of the End'/><author><name>Rachkalos</name><uri>http://www.blogger.com/profile/15511514120964543441</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
